decrypting gamespeedinfo.xml

bob the builder

Chieftain
Joined
Dec 1, 2005
Messages
29
i have been modifying the gamespeed but the script is quite hard to understand, escpecially if you got the game yesterday and havent played more then 3 hours. does any one knows what the ICreatePercent changes?

PLEASE, if you know some thing that is unknown here write it down

<Type>GAMESPEED_NORMAL</Type>
<Description>TXT_KEY_GAMESPEED_NORMAL</Description>
<Help>TXT_KEY_GAMESPEED_NORMAL_HELP</Help>
<iGrowthPercent>100</iGrowthPercent> = how many turns it takes for city to grow
<iTrainPercent>100</iTrainPercent> = how many turns it takes to train a unit
<iConstructPercent>100</iConstructPercent> = how many turns it takes to contruct stuff in your cities
<iCreatePercent>100</iCreatePercent = ???
<iResearchPercent>100</iResearchPercent> = how many turns it takes to research some thing
<iBuildPercent>100</iBuildPercent> how many turns it takes to biuld some building ( like a mine)
<iImprovementPercent>100</iImprovementPercent> how long it takes for biulding to improve ( cottage will turn hamlet in 10 turns)
<iGreatPeoplePercent>100</iGreatPeoplePercent> probably how many turns it takes for great ppl to spawn
<iCulturePercent>100</iCulturePercent> ???
<iAnarchyPercent>100</iAnarchyPercent> ???
<iBarbPercent>100</iBarbPercent> ??? barbarian spawn rate maybe?
<iFeatureProductionPercent>100</iFeatureProductionPercent> ???
<iUnitDiscoverPercent>100</iUnitDiscoverPercent>???
<iUnitHurryPercent>100</iUnitHurryPercent>???
<iUnitTradePercent>100</iUnitTradePercent>???
<iUnitGreatWorkPercent>100</iUnitGreatWorkPercent>???
<iGoldenAgePercent>100</iGoldenAgePercent>???
<iHurryPercent>100</iHurryPercent>???
<iHurryConscriptAngerPercent>100</iHurryConscriptAngerPercent>???
<iInflationPercent>27</iInflationPercent>???
<iInflationOffset>-100</iInflationOffset>???
 
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