1000
Ughh
We have some problems here. Not so nice civs, and too many hurtful cottages. Also, some other problems.
Lets start off with killing 2 GPs for a golden age. Now use the extra input to get the military facilities online.
Also stop researching Corporation, and head straight up for rifles. Go go go go go!
Its the AIs job to built cottages, not ours. Well just take them.
-ni
BTW
1010
Stop fighting from AP succeeds.
Also, there was a SoD from Sul next to one of my cities. Even though we are at Friendly status, the vassals tend to bug that whole diplo thing up. So I agreed to a Def Pact with him for now as a fail-safe.
-ni
1080
Traded MT to Darius for theology and HR. Now time to switch civics on our last round of golden-age.
BTW, my bug-mod doesnt work well with the current version, and the notes reminder of course doesnt work so I missed the revolt by 1 turn, so had to reload the turn to swap civics.
-ni
1290
Alright, we are ready now to start unleashing hell. Sul is the most powerful guy in the world right now, so if I can smash his deity units to pieces, I should be ok for taking over the rest of the world.
BTW, I have more stacks than this one here, and plenty more rifles and cavalry are going to be coming, believe you me. The only problem is all spy points are targeted at Pacal right now, so Ill just have to RAM into his cities with their full culture defense still intact. But no gain without no pain!
1310
Phew, next thing we do is also capture his forbidden palace city northern of that. So far, 2 decent cities taken, but I want to go after 1 more before bringing my forces to bear on Pacal.
-ni
1330
Just an update. Reports show that Sul hasnt even moved his very large SoD even 1 tile yet. Its staying 1 tile away from his capital. I dont know whats going on, but I like it!!!!
And we get another Great General from all the bloodshed.
BTW, Unhappiness in some cities is approaching -30. So I have to start turning up culture slider. Unfortunately this is nerfing our cottage system
Well, it wasnt my idea to build them!
-ni
1350
Another G-Sci pops. Keep him in reserve with the other one for now.
-ni
1360
Alright, Sul is ready to agree to peace. But.. I just cant resist. One
more
city.
This may look like suicide, Im about to ram another stack of cavalry right into a stack of fortified rifles with a machine gun and 60% cultural Def. Ahah!
Damn that didnt go as planned. I did take the city, but now Sul doesnt want to talk to me. Hmmm! Ive noticed this thing happen before with AIs, they stop talking for a turn when you take another city.
1370
Alright, and now we make peace
He doesnt much but a little bit of gold each turn is better than nothing.
-ni
1390
Finally! Shaka is ready to talk. We make peace so he gives me 1 gold a turn and 30g with WM.
-ni
1410
Alright, I was going to attack a round earlier. But all my spies failed to revolt city. Argggh. I sent more in and Im actually glad they failed last round because look! Pac just finished Kremlin, and what do you know, here comes 2 stacks of my cavalry just like the Doctor ordered. And I got more cavalry on the eastern flank which will take the other city next round too.
1450
Sal declares on Shaka. I figured so.. Noticed for a while he hand enough on his hands.
-ni
1460
Ugh
we are a turn late here. We did get screwed pretty bad by the RNG. Its not so much losing the 50/50 battles, but then losing every 67% battle, then every 85% battle, and then every 95.7% battle. Argggh! I had to re-hit for a second round to finally wipe out his units and move into the city.
Good news is
we captured Spiral Min. and removed what would have surely been some immense culture pressure.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alright, that will do it!
Pacal capits to us, and we get 90g with 8g a turn and a world map.
I really was thinking on pushing on to the double-holy city. The problem is it would take more time, and there is a risk Pacal could vassal to someone else anyway. And then Id have too much culture pressure etc with that city next to Sals capital.
I think later on Ill start a war with Sal, let him capture that holy city, and then Ill obliterate his stack there, before I push on and keep it for myself.
-ni
A bit later
Hmm, suddenly Shaka vassals to Suleiman. Now Saladin has to fight both of them.
1490
My vassal completes the media wonder. Now I get my Musical hit.
-ni
1500 AD
A city has fallen from Sal to Sul. I moved a spy over to see if thats where his SoD is. I see a bunch of cavalry in it, but its not the typical deity stack youd expect. So either its hidden somewhere, or for some reason hes really nerfed.
My worry now, is delaying an attack on Sul any longer may cause him and his vassal to vassalize Saladin! Time to just rush in again I think with what I have, just
one more turn to heal the little bit more of my cavalry units (two stacks with a Level III medic in each!
Unfortunately I cant seem to be able to use the strategy layer unless I zoom far away from the map, so Ill just explain my plan. I will send all cavalry to the city North of Suls capital. Then I will heal my units there, while a gigantic SoD of my rifles march straight to his capital. Ill time things so my healed cavalry meet up with them upon their arrival outside the capital, then do a 2-pronged attack to nail the capital and his Lighthouse (or is that the colossus) city at the same time. And hopefully around then hell be in TALKATIVE mood, so Ill do an insta-vassal.
And then
.. Ill have to worry about Saladin again.
So far
Power Graph.
And
my units.