Mirc
Not mIRC!!!
Wow you're progressing great. And already researching Motorized Transportation in 900 AD! 


Here's what you've been waiting for, Arab conquest of the world. Unfortunately, that might not happen, if someone's getting too close to SS I'll have to do diplo or SS or something. The AIs are balanced this game, which is great. Unfortunately, they're all very strong, and there won't be any mop pushing this game, each AI will be very nasty.
. 1000g and they lose a city.
. I'm begging them to research it, but I won't know if they have or not until they're willing to talk.
. I get amphibious assault, woohoo. Try again, fails but fortunately we did not attract any unwanted attention. Third time, Hiawatha is fed up with my repetitive shouting of "take this deal or suffer" and then he sees I'm attempting to steal his intellectual property. That was the final straw. He sends thousands of young men to kill thousands of my young men as vengeance. Isn't war great
?
. Anyway, it's attached.
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. Try again, no techs to take, whoops. Then I demand they leave, and that was the ticket. I took a lot of casualties, it was a tough war. The second turn, they got mechs, so I decided to make peace ASAP so I can get modern armor before attacking again. I did manage to take one of their two oils and take some cities. Here's the situation after peace.
I like it too.
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. Score is a little over 7k. I don't know if that's good.
, but there wasn't any mop pushing, like their usually is when the human gets tanks, until the very end, each AI was tough to beat.
