I would be interested in what the civfanatics think about deity play.
So far I've beaten it with strong civs in the usual science/domination way. I did won a religious one with Poland which was surprisingly easy.
It feels a bit easy but only because of two mechanics/cheats I shamefully use: cheap cultural objects trades and city trade once you destroy the enemy army.
Early war seems a must for me. Unlike civ5 I havent been able to win a single game in a
pacific way.
Religion, early wonders, most great people are out of the question.
As well as civ5, tactic skills of the AI mades war profitable. Once my empire is set up I can outpace the AIs with clever district placement, eureka hunting and efficient cultural policies. It is a bit sad the AI is still doing things like not improving their terrain or settling crazy cities. In a day where an AI has been able to beat the best DOTA players it is a pity we are left with this pale scripted intelligence.
I play at normal speed medium continents usually. It feels research is a bit fast and I jump between eras too fast.
I rush the closest civ with archers and then wait until range 3 (balloons). Even with early slotting of the 2points general I only seem able to get modern generals
I go wide but dont plant cities with only a few available tiles due to luxuries spreading, settlers scaling and defensive needs. Now the factory bonus only extends to one city I spread a bit more. Depending of terrain but tipically around 5 tiles between cities.
Typically build 1-2 encampments, 0 holy sites, 2 commercial, 2 harbors, entertainment only late in the game, and then as many industrial or campus depending on terrain bonuses. I try to complete the districs.
I only beeline/rush wonders for specific strategies e.g petra for desert/nubia, religious wonders for religious victory. The AI seems to not build some wonders. I often can snatch a forbidden city or zimbabwe (great money)
I find spies underwhelming. Even after gaining sources they always seem to fail and get caught even if walking.
All in all experience is enjoyable. Looking forward to play with weakest civs to force me to improve my game.
So far I've beaten it with strong civs in the usual science/domination way. I did won a religious one with Poland which was surprisingly easy.
It feels a bit easy but only because of two mechanics/cheats I shamefully use: cheap cultural objects trades and city trade once you destroy the enemy army.
Early war seems a must for me. Unlike civ5 I havent been able to win a single game in a
pacific way.
Religion, early wonders, most great people are out of the question.
As well as civ5, tactic skills of the AI mades war profitable. Once my empire is set up I can outpace the AIs with clever district placement, eureka hunting and efficient cultural policies. It is a bit sad the AI is still doing things like not improving their terrain or settling crazy cities. In a day where an AI has been able to beat the best DOTA players it is a pity we are left with this pale scripted intelligence.
I play at normal speed medium continents usually. It feels research is a bit fast and I jump between eras too fast.
I rush the closest civ with archers and then wait until range 3 (balloons). Even with early slotting of the 2points general I only seem able to get modern generals
I go wide but dont plant cities with only a few available tiles due to luxuries spreading, settlers scaling and defensive needs. Now the factory bonus only extends to one city I spread a bit more. Depending of terrain but tipically around 5 tiles between cities.
Typically build 1-2 encampments, 0 holy sites, 2 commercial, 2 harbors, entertainment only late in the game, and then as many industrial or campus depending on terrain bonuses. I try to complete the districs.
I only beeline/rush wonders for specific strategies e.g petra for desert/nubia, religious wonders for religious victory. The AI seems to not build some wonders. I often can snatch a forbidden city or zimbabwe (great money)
I find spies underwhelming. Even after gaining sources they always seem to fail and get caught even if walking.
All in all experience is enjoyable. Looking forward to play with weakest civs to force me to improve my game.