A lot of people in this forum seem to feel that upgrading units is a waste of gold, except when promotions are at stake. I recently realized, however, that at each major technology shift there is a lot more disadvantage to upgrading than deleting and rebuilding, especially if your unit IS promoted.
A maceman upgraded to rifleman (right?) with the Shock promotion will not only be usefull against gunpowder and later troups, it will take him longer to promote to the next level than if you just built a rifleman from scratch. That's because each additional promotion takes more and more XP to get.
I suppose you could NOT upgrade that maceman and keep him around to deal with opponent's antequated troops, or upgrade him and do the same (but reap less XP). Also, those XP could instead towards a unit that WILL have relevant promotions now and in the future.
Also, unless you are busting your budget with units there's no point in deleting antequated troops with antequated promotions, but at the margins, it can make a difference.
In Civ3 at some point I'd have enough military that come upgrade time I'd look around for the "Regular" units and disband them. But there was also more incentive to disband in Civ3 when the units would generate shields.
A lot of this is conjectural as I tend to be a peaceful player. Anyone find that real experience diverges from this theory?
A maceman upgraded to rifleman (right?) with the Shock promotion will not only be usefull against gunpowder and later troups, it will take him longer to promote to the next level than if you just built a rifleman from scratch. That's because each additional promotion takes more and more XP to get.
I suppose you could NOT upgrade that maceman and keep him around to deal with opponent's antequated troops, or upgrade him and do the same (but reap less XP). Also, those XP could instead towards a unit that WILL have relevant promotions now and in the future.
Also, unless you are busting your budget with units there's no point in deleting antequated troops with antequated promotions, but at the margins, it can make a difference.
In Civ3 at some point I'd have enough military that come upgrade time I'd look around for the "Regular" units and disband them. But there was also more incentive to disband in Civ3 when the units would generate shields.
A lot of this is conjectural as I tend to be a peaceful player. Anyone find that real experience diverges from this theory?