Department of General Musings

[X-post] @Bede: we've found evidence that they lost a city, cross-referenced in time with a drop in cultural power to their capital - which could, within all reasonable margin of doubt, very well mean they jumped palace and renamed the new one.

Perhaps this is not absolutely accurate, but to the best of my knowledge, it's essentially that.
 
Provo is very stubborn in saying "it is not what you think it is" (see diplo thread). Now, I believe that guy would sell his mother to get ahead of opponents so I'm not suggesting he is telling the truth, but if he is what have they been up to??? Have they lost their capital to Barbies? That would be a laugh wouldn't it :lol: .
 
Bede--I missed the final part of the conversation with Fe3333au and I don't know if anyone else copied the conversation but my recollection was Fe was quite perturbed.

I'll stand by the reasons I believe they jumped the captial.
* Centrally located capital off the coast.
*Faster coverage for their military from that central point.
*Possibly more productive capital (IE they may not get disease like we did)
*Move the capital closer to Donut.
*Four quality Tiles were already developed for the new capital.
Why they did this so early is still a mystery and maybe I'm wrong (according to Provo)but I would be interested in someone else has a theory.
 
They wouldn't lose their city to barbs. They may lose some gold or a citizen, the city would still stand.

My theory - these guys are idiots. They just set themselves back about five turns for what gain? I can't think of anything worth it. That will be hard to make up with an Agricultural civ on their continent.
 
Bugs said:
That will be hard to make up with an Agricultural civ on their continent.
Then it looks like TNT might be the ones that need support if the going gets rough overseas :lol: . Oh how I would like to see Kickbooties scenario come true. Shipping stuff to them so they can hammer eachother to oblivion.
 
Provolution said:
However, TEAM TNT is not fully aware of PBEM conventions and so on in particular subsets of Civ3 communties, so bear over with us for that. We barely observe the F11 screen at all, as we consider that a waste of time. We tend to divert our resources into other areas. However, for many of us, do not consider the F11 as the key thing here.
:eek: I wasn't sure where to put this regarding the discussion of F11 between Provo and fe. I simply do NOT believe that nobody on his team looks at F11 or that they honestly believe it to be an exploit. IMHO Fireaxis put that in the game to be looked at and to give intel on the success of civs as yet unmet. I think he's being totally ingenuous here. :mad:
 
So TNT and Donuts are not at war? :cry:

BTW, isn't abandoning the capital for a free Palace jump an exploit?
 
palace jumps are an exploit if say we planted only one city on the other continent and then jumped the city to it.

Mainly it's considered an exploit because the above reason and the AI don't do it.

Since neither apply here, I think that it should have been ok. And we will probably do it eventually too. but only after expansion
 
fightin with barbs don't start you GA. so no need to save the GH. I'd just rather plant a city next to them to try to get a tech or gold instead of barbs
 
IIRC I tried that once but didn't trigger my GA with a UU attack on a barb - it kindof surprised me, but perhaps I already had a GA in that game. Somebody please confirm it's doable.

X-post thanks tubs
 
With banning possible let's try to be on our best behavior and not antagonize any of the other teams. They are quite sensitive these days and we will pick our battles with our military. This game is in its infancy and we have a plan. Let's stick to it.

O/T Everything is still spinning a bit in my office today. Barbslinger slung me good yesterday. :beer: Today I ride the pain train.
He took a picture from his phone so hopefully he'll be able to post it for posterity sake.
 
Beorn-eL-Feared said:
IIRC I tried that once but didn't trigger my GA with a UU attack on a barb - it kindof surprised me, but perhaps I already had a GA in that game. Somebody please confirm it's doable.

X-post thanks tubs
Tubby's right of course. I did a test run and, no, nuthin' happend. Let's settle-pop those Huts.
 
My theory - these guys are idiots. They just set themselves back about five turns for what gain? I can't think of anything worth it. That will be hard to make up with an Agricultural civ on their continent.
IMIO, they're going for a OCC win via space :crazyeye: :joke:
 
I just noticed something. We have at least 15 stickied threads. Can we reduce this amount? I never see the new threads since the sticky threads fill up my screen. I'm running a screen resolution on 1600x1200 pixels and I know the people that are running 800x600 are having to scroll at least 2 miles on their mouse.

Not really a big issue. Jsut a matter of priority. Are all of the threads the highest priority? no. I'd say 5, 10 tops should be stickied. I'm not trying to buzz-kill here but I hate it when at work I ask people what priority something is and it is either can wait forever or has to be done right now.

I'll start by requesting to Rik that the Dept. of Geeks & Numbers be unstuck.
 
Conversation with Daghie on the above topic

Spoiler :

Daghie says:
Hi Tubby, why you want to un sticky geeks?
Tubby Rower says:
It is getting too cluttered
Tubby Rower says:
WE don't need everything stickied
Tubby Rower says:
Does that make sense or am I MMing the forum again?
Daghie says:
I find it rather easy to find the relevant threads that way, but gees is updated so often that it will appear on first page anyway i guess
Daghie says:
LOL
Tubby Rower says:
I'm reminded of that old phrase
Tubby Rower says:
If everything is special then nothing is
Daghie says:
good point
Daghie says:
we can unstickie the "exclusive MIA deal"
Tubby Rower says:
We probably only need the Turnlog stickied and any pressing matters such as voting and/or announcements
Daghie says:
i disagree, but it's not a big deal
Tubby Rower says:
You want them all stickied?
Daghie says:
all the "department style" threads, yes
Tubby Rower says:
everything is a department style thread though
Daghie says:
ha, ha, well maybe not all.
Daghie says:
Some could be merged
Daghie says:
Military and Naval
Daghie says:
MM'ing into dep't of turnplay
Tubby Rower says:
I
Tubby Rower says:
If there is something pressing going on it will rise to the top
Tubby Rower says:
unless you have > 15 stickied threads
Daghie says:
true
Daghie says:
also true....
Tubby Rower says:
that's the purpose of stickifying a thread is to attribute utmost importance to it
Tubby Rower says:
nbot just mediocre importance
Daghie says:
i've thought about it as keeping threads that are often active at the top, but it may be the same thing in the end
Daghie says:
cept if it's stuck it will stay after it is important
Tubby Rower says:
I think that the purpose of the sticky is to bring threads to the top that are important but not replied in too often
Tubby Rower says:
the ones that are replied to often WILL stay at the top
Daghie says:
well then the "laws" are to be stuck after all...
Daghie says:
like rule sets and alike
Tubby Rower says:
correct
Tubby Rower says:
all of the Dept. threads I think should be unstuck
Tubby Rower says:
if something is going on then it should be at the top
Daghie says:
You've argued well. I've changed my view on this. Please MM the forum with my humble blessing.
Tubby Rower says:
now I just need 1 more celt to agree with me then I'll contact Rik
Daghie says:
LOL
 
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