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Department of Intelligence

Discussion in 'Team Epsilon' started by DaveMcW, Feb 10, 2008.

  1. DaveMcW

    DaveMcW Deity

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    Post all information obtained with spies here. :D
     
  2. Memphus

    Memphus Deity

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    Can Do!! :salute:

    Currently We have 4 Spies.

    1 Headed to Aloha, 1 to Piffle and 2 off to Innovia Land.
     
  3. General_W

    General_W Councilor & Merlot Noble

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    That's a good start :thumbsup:
    How fast are we producing spies?

    I imagine it'd be ideal to have something like 10 spies in Innovia to run a campaign of destruction along with our invasion. And then maybe 2-3 each in Aloha and in Piffle to keep on eye on things.

    So 14-16 spies total?
     
  4. Memphus

    Memphus Deity

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    A good idea in thoery...but you can only produce 4... :sad:
     
  5. General_W

    General_W Councilor & Merlot Noble

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    oh yeah. I've gotten used to BtS - where there's no limit... that or I've lost my mind. :crazyeye:

    In that case, our current distribution seems great.
     
  6. Memphus

    Memphus Deity

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    1600 AD.

    The Shots tell it all :)
     

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  7. DaveMcW

    DaveMcW Deity

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    Found a couple National Epics.

    Wheelville, Innovia
    Hello, Aloha
     

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  8. peter grimes

    peter grimes ...

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    :confused: I don't get it - why are they BOTH running 60:science:/40:gold: ? I thought it was pretty much established that binary sliders were most effective. :hmm:
     
  9. DaveMcW

    DaveMcW Deity

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    Ploughland, Innovia
    Aloha, Aloha
     

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  10. peter grimes

    peter grimes ...

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    Wow - Aloha's economy is a wreck :eek:

    -15 gpt at only 50% research :(

    sucks to be them.
     
  11. DaveMcW

    DaveMcW Deity

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    Privet, Aloha
    Sinsburg, Innovia
    Glassport, Innovia
    Suth'n Comfort, Innovia
     

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  12. DaveMcW

    DaveMcW Deity

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    Medina, Innovia
     

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  13. Memphus

    Memphus Deity

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    Cities Not Posted:
     

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