Department of Turnplay

DoW = declaration of War
 
OK I got the save. I'lll be back later.

EDIT::: played & nothing to report. All is well on the homefront.
 
Since Dave & Provo have already played and Classic should play this morning here are the Turn 16 to do's:
  1. Move citizen from orange X to orange O as shown below(Citizens in simpleton should be working cow, wheat, forest & BG)
  2. Move Ave. Joe either pink or blue route back (shown below) back to Simpleton
  3. Continue Peapants and a direct south route
  4. Check for happiness @ end of turn
  5. press enter, save & exit, send save to D'nut & admins, post in turn tracker.
 
Oh I was just fooling around with the cities. The only one that is actually in the plan is 1.
 
Yes. the river is SW of it. It is also the planted on a wine tile. These are just me playing though. I forgot to take them off before the screenshot was taken.
 
Should City 1 be moved 1 tile SW? Like Bede said, our agricultural prowess will do wonders on the river so the wheat isn't as essential; especially if City 1 is for military and City 2 is for workers.
 
I like the spot for city two. I prefer to be inside the river. With the river wheat, river bg's, forest all look pretty good to me.
If City 3 is on the wines will it give a commerce boost in the city of 2.
 
Booti kicker said:
Should City 1 be moved 1 tile SW? Like Bede said, our agricultural prowess will do wonders on the river so the wheat isn't as essential; especially if City 1 is for military and City 2 is for workers.
No. Right now City #1 is on a regular grassland and on a river. If we move it SW it will be on a BG. I'd liek to keep the BG's open for the citizens to work. City 2 & 3 are still open for discussion though. I'll post this in the City planning thread so this won't get clogged up with city planning talk.
 
The save is in. Check post 243 for instructions.
 
One more item for discussion. If we see borders do we want to hit shift-d right away? I think we do. This will give us the upper hand in "firm" diplomacy and our thirst for knowledge.
 
Sure. I don't think that we could trade until next turn though. Should Bede or Bugs come in and "discuss" with the other team?

I'm leaving work in less than an hour and can pick it up then if no one has taken it yet. In other words get it if you want it.
 
Right but if we don't hit shift-d that turn we'd have to wait for another turn so it's a decision on the fly that someone will have to make.

Our charasmatic diplomats will need to step in. Who else is interested in this area BTW?

Good ahead and take it Tubs if no one else does.
 
Ok. I'm glad I checked here first. Post a screenie if you can.
 
When checking the worker was said to finish roading wines in 2 turns. When hitting space and confirming to save and exit, this appears. Can I do anything to lower lux before it closes down?
 

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No Daghie.
IIRC I think its kind of a pre- next turn IT versus afterwards if that makes sense.
The worker really finished the road on our next turn and won't be able to move.
 
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