Dept. of Turnplay too

Tubby Rower

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Log for Turn 116

On the IBT, Persia shows up offering Ivory. Truly Ironic. Hit <Esc>.

Feudalism comes in, queue up Invention.

Simpleton Market>Library
Polecat Market>Library
DuMass worker>market

F-checks... no change in military standing. Still #2 in GNP.

Worker Stuff: J.Walker roads a jungle dye. Worker at DuMass named Holly's
Beyotch moves to road a BG next to Nincompoopicity next turn. Fizzlewizzle
the slaveboy E-SE to mine a grass that can be used by Jesterton or
Kucklehead. Smart does a forest chop at Knucklehead. George Best SE-S to
road wines next turn.

MM'd Simpleton to grow in 2 turns, and Ignoramus as well.

Archer short rush in Knucklehead for 48g. Finish the Market in
Notthefullshilling for 56g. Library or Harbor next.

Unit stuff: Upgrade a Cat to a trebuchet. Upgrade all 3 Gallics in EWR to
MDI. Spearman towards Gilfach. Galleys move into position to land troops
outside Furbomb next turn. GS Dirty Harry loads onto Chumbucket. As does
Bugsy's Blade. Boats move to the point of no return.

Change a bunch of builds from MDI back to Gallic Swords. Up research to
40%, Invention in 13. Fiddle with the specialists to get invention in 12 at
+104 gpt.
 
Tubby Rower said:
This should be the new dept. of Turnplay since Rik has issues with counting past 4 digit numbers :).
We don't want to tick off His Meleetness.

May Meleet bless you.
 
Well he killed ~5 of my immortals in a PBEM..... And I sacrficed 3 catapults to him too. A stack of immortals are defenseless. :wallbash:

I'm regrouping now and going after Whomp :D
 
I can share my battle log... can't I? Whomp knows that I have some immortals too ;)
 
Berry intavesting....thanks for the update Tubs. :evil:

BTW I will not be sharing anything with the Great Meleet or you. You need a cup of tea...go ask your partners.
 
I've seen Whomp's swords die attacking my archer.... that was pretty funny. :lol:

EDIT::: btw, how do you know that I'm not practicing my lying? I think that I'm quite good at it when I want to be ;)
 
OK Mr. Loose Lips sink ships Fella. Take it somewhere else. Tell someone who cares in the Geek Engineer thread or something. :D
 
We're all on different teams... and I want to sink both of your ships.....
20051020154642_rower.gif
 
@Scout
My humble request for a screenie of the battle area to be.
Side note: We're throwing loads of techs over the ocean w/o getting any back. Should we not consider a more modest research pace to let Nutters "catch up" some? I see good use of cash to rush some infra so that our core can squirt units 4 a while.
 
FWIW, we are researching all of the military techs. I'd be fine with getting all of ours and then build up a sizeable advanced force while we wait on them to catch up. But I think that we need to have some good Military techs before turn 166 so that we can defend/attack MIA when we want to.
 
This stack includes 1 elite GS and 7 vet GS.

 
Daghdha said:
@Scout
My humble request for a screenie of the battle area to be.
I see Tubby posted a screenshot. I'll be sure to get some good 'uns on the next few turns.
 
Log for turn 117 (260 BC)

Oh this is rich - TNT shows up offering Ivory and GEMS!!!

Dunderhead Gallic Swordsman>Redux
Notthefullshilling Market>Library

Start the turn at 128g+108gpt.

F checks: Still strong to TNT and 'nuts. Average to MIA. Still #2 in GNP, and we've slipped to #2 in MFG. MIA must be working the upper side of the tech tree, as they're still down Engineering. We are technologically advanced! We still lead in Score, 728 to 718 (MIA). MIA now roughly equals us in world area (17% each), though we seem to be gaining in population (30 to 31%).

Diplo stuff: Dial up 'nuts and give 'em Feudalism.

Worker stuff: Jive talker moves to build another road at Fortress of Stupidity. Pliskenator moves to a tobacco tile next to Paradise Hotel. George Best roads the wine at P. Hotel. DeeDee irrigates a roaded plain next to Idiote. Daghda roads the grass he chopped at Polecat. Lovely Holly moves to road a riverside plain at Crackhead. Holly's Beyotch roads a BG at Nincompoopicity.

Pre-deployment Unit stuff: Dispatch a Trebuchet from Cretinograph towards Senilityville. Happy Camper moves into the city radius at Senilityville. Igor moves south with the Trebuchet. New Gallic Swordsman at Dunderhead is dispatched westward. Spearman heads towards Knucklehead for upgrade next turn. Galley "Fool's Errand" moves westward. Re-name the MDI at Effing Whomping Rower. (1bpt to Tubs) GS Boy Scout whacks a barb camp and collects 25g. GS Scoutsout gets back on the roads so he can get re-deployed to the front. Settler moves towards the west coast.

City stuff: Swap DuMass to a Trebuchet. Spend 44g short rushing Simpleton's Library with an Archer. 40g to do the same thing at Polecat. MM Gilfach to get another Gallic Sword next turn. Short rush Knucklehead's Market with a Pike for 24g. Short rush Paradise Hotel's Trebuchet with a worker for 8g.

Swap Frozen Lake to a Court. I can grow it to size 6 without the harbor, and it's producing 2spt unwasted. A court could get that town up and going a little better. Knucklehead might need a courthouse as well, but it can grow to the point we'll have happiness issues without the Market.

Senilityville's barracks will cost 28g. Or I can investigate Furbomb one more time before declaring...

I decide to investigate Furbomb. I'm glad I did. They've swapped their build queue to a Galley, and the city appears undefended. Ivory is connected where it wasn't before, and our galleys will mess up their food bonus fish.

7g in the kitty, with 110gpt coming in, Invention in 11. Fiddling with the specialists and taking science down to 30% gets us Invention in 13, +134gpt. Our libraries will come in and take a little time off that... and I want just a little more cash for short-rushing.

***** Operation Igor's Fist

As Chumbucket is sailing towards the rally point, the skipper spots a TNT warrior on the northern coast.

It took me a minute to figure out the mechanics in PBEM... but I manage to dial up TNT and declare war in-game.

Bede's Boat, Danny Buoy, A.R.S.E. Igor's Hope, and Hunky Dory all sail to the fish tile outside Furbomb. Wake the troops in the boats, and deploy Gallic Swordsmen Mad Max, Morpheus (5/5), Flyin' Elvis, Invincible, Supahfly, The Collector, SisterSara'sMule, and Josie Wales.

*****

Unsure of how quickly war weariness might set in if TNT should mount a stiff counterattack... I bump the lux tax to 10%. This allows me to fire a specialist at Jesterton, which gets it growing again...and returns us to #1 in MFG.

One lousy shield returns us to the top spot in MFG...before our GA. Take screenshots of a few towns where WLTKD might matter.

Finish the turn at 7g, 106gpt, Invention in 13.

As I hit <save> a forest chop went into Polecat's Library, cutting the build to 5 turns.

Save sent to the 'nuts with the following note:

Spoiler :

Team Doughnut,

Attached is our turn 117 save. This one has a little something for everyone on your continent. We suspect that Team Doughnut will like what we sent more than team TNT. We sent them something...different.

Kindest regards,
scoutsout


Screenshots to follow
 
Here's Furbomb as it appeared just before our landing:

TNTWAR_FURBOMB.jpg

This is chumbucket, spotting a TNT Warrior. I think that guy was one turn too late for lookout duty.

Chumbucket_Spots_Warrior.jpg


Here is the lay of the landing:

8_GS_LANDING.jpg


8_GS_LANDING2.jpg


...and a couple of shots of my foreign advisor.

CPL_P_FOREIGN1.jpg
CPL_P_FOREIGN2.jpg


...and here's Tera, doing her thing as my stand-in Military Advisor.

TERA_Standing_In.jpg
 
well for one thing we will have at least one slave next turn. There is no way they can stop that worker from irrigating and move him in the same turn.

Excellent work Scout!!! HAs anyone sent the Booti declaration yet??? The answer is yes... it was sent @ 0130 EST
 
Here are the PM's I've sent today as well...

Pm'd to Donsig, Strider and Greekguy
Whomp said:
Most Esteemed Residents of TNT:

We humbly apologize for the offensive tone and saber-rattling nature of our last communique.

We are a passionate people, and drink sometimes makes us forget ourselves. We apologize for any distress or unease our message may have caused.

The people of KISS are, at heart, peaceable farmers dedicated to the matters of religious enlightenment. We believe that amicable relatioins and open trade further these sublime pursuits and are eager to engage in discussions regarding trade and commerce.

Please, brothers, let us sit and barter. May our interaction based on mutual respect lead us both to a peacable and prosperous existence.


APRIL FOOLS!!!

We're just messing with you. We're idiots and April Fools Day is our highest religous holiday.

We're really only interested in trading blows. Soon your cheif import will be pain, while your chief export will be the odor from your fancy silk MC Hammer pants when you soil yourselves at our approach.

Consider this a declaration of war.

This is no joke. We've declared war on you. Our holy Meleetian Jihad has been declared on the holiest of all KISS days.

If you have any quesitons you can speak with Admiral Kutzov.

Have a nice day.

POTKISS Whomp

Sent to General W, Chamnix, Peter Grimes and Fe3333au..
Whomp said:
Team MIA,

On our holiest day, a day for fool's on the first of April, the idiots thank you for your great wit. The Grumpys? Well they're grumpy today.

We have sent some units to TNT for a police action. We have good intelligence the doughbolt explosion was started by Dinsog. We have started our holy Meleetian jihad to avenge this loss.

Would you like to join us at some point? This way you wouldn't have to kick off your GA against us. Simply send a few hoplites in and a GA will be yours.

Thanks again!
POTKISS Whomp

Sent to Robi D of Donut
Whomp said:
BTW on our holiest day, a day for fool's on the first of April, we have sent TNT a declaration of war. We have good intelligence the doughbolt explosion was started by Dinsog.

Would you like to join us at some point? I'm sure they will need to leave their cities on the Donut frontier reasonably free of units.

:D
Whomper
 
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