Log for Turn 119
It seems the RNG was kind to TNT. None of our Gallics retreated; not only did we lose 3 Gallic Swords, they lost nothing.
My goal this turn: Get a kill ratio.
@Team: To show you how serious I am about getting a kill ratio... I even downloaded the latest Combat Calculator. The one I had was version 1.15... which is... older. Shows you what a second-hand warhorse I am.
TNT does not dial us up for peace. They're probably feeling pretty cocky right about now...thinking they can bounce back.
Our cities build... nothing. Not one blasted thing.
Start the turn at 148g+148gpt, Invention in 13.
F-checks: We are still strong to 'nuts, but AVERAGE to TNT. Still #2 in Population, GNP, and MFG.
MIA now has Engineering.
Worker stuff: Smart Guy roads a banana at Senilityville. Own roads a jungle that we can use to plant a town between Senilityville and EWR. Ginger roads outside Village d'Idiota. Bede starts planting a forest at Village d'Idiota. AnsarTheKing roads at Polecat. Grasshoppah mines the cow at Simpleton. Pentium gets ready to do a forest chop at Knucklehead. Crakie roads a grass at Frozen lake. RegentMan roads at Dionysus.
Unit stuff: Upgrade a spear at Knucklehead for 30g. Settler near Dionysus heads NW to hitch a ride on a galley. GS Boy Scout moves with the settler. Igor gets on the road to go to EWR. An unnamed GS heads to the wester jungle to take over for Boy Scout. Happy Camper gets back on the road outside Senilityville. Northern settler moves westward. Chumbucket moves towards Dionysus. Bede's Boat And Danny Buoy cross the strait to support a settler ship-chain. A.R.S.E Igor's hope re-positions to recieve the last chain. Hunky Dory returns toward Frozen Lake to receive troops. Two un-named Gallic Swordsmen load into Hunky Dory... dangit. I left Gallic Swordsman Scoutsout on the shore...again.
Battle Log:
Veteran Gallic Swordsman Dirty Harry attacks 4/4 Warrior Slipshod. GS Dirty Harry loses 1HP, kills Slipshod, and our Golden Age begins. Dirty Harry promotes to Elite.
As much as I'd like to recon that Iron Hill... I move Bugsy's Blade to the roaded fur.
Battle Log: Veteran Gallic Swordsman Invincible attacks a regular pike, loses 2 hp, kills pike. (I'll have to reload the save to see the pike's name.) GS Invincible is promoted to Elite.. and I'm officially feelin' froggy.
Veteran Gallic Swordsman The Collector dies attacking regular Pikeman #1... Pikeman #1 promotes. That was dumb. I know better than that. Sorry team.
Veteran Gallic Swordsman Josie Wales attacks 1/3 Immortal #1, flawlessly kills it, and promotes!
Flyin' Elvis pillages the road leading to the TNT capitol.
Taking a risk here... Gallic Swordsman Mad Max Captures a worker. No enemy units nearby.
Units killed this engagement: One Warrior, one Immortal, One Pikeman. Units lost: one Gallic Sword.
That's a 3:1 Kill Ratio for the battle, 3:4 for the war.
We are strong to TNT again.
City Stuff: Short rush a trebuchet in DuMass with a worker for 28g. RUSH a Trebuchet in Paradise hotel for 36g. Spend 32g short rushing the Court in Frozen Lake with an Aqueduct.
A little MM in SKWTD gets it to 15spt. Sounds like a 2-turn Trebuchet factory after it finishes its Gallic Sword. Rush the rax in Senilityville for 28g. MM Simpleton to shorten the Library build to 2 turns. A little tile-swapping in Cyrus Creek and Cretinograph... speeding up trebuchet builds.. though cutting growth in Cretinograph. Tile swapping Dunderhead and Village d'Idiota cuts the Library build from 5 to 3 turns without sacrificing next turn's growth.
End the turn at 2g, +210gpt, Invention in 11.
Dial up Doughnuts and offer them Dyes.
We're now #1 in MFG and GNP. Let's see if we can keep it.
AAAH - My stupid Image editor crashed, and I lost my screenies! ![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)