Design: Heroes

I don't like the leveling of hills either. It is a killing machine not a Bulldozer
(and im not sure of the ability to raze forest or dschunglel - maybe add the ability to activly pillage forest to the machine? Maybe as a kind of spell? - this might be usefull for other anti elves units, too)

But for Loki i could genereate an alternative War Machine with a big bucket that always appears when (strcomp(GETPLAYER(humanplayer()).getName(),"Loki")==0) ?
 
Should Bambur get penalties for traveling in hills? I find it odd that he is.
 
I will see about putting some base abilities on the elf and dwarf promotions.
 
Chalid said:
To make Loki more usefull you could give him the Spies ability to peek into other Players cities.

I just think that he should be able to learn new spells. That way he remains somewhat useful even later in the game.
 
C.Roland said:
I'm working on other lizardmen today and do you think the Clan of Embers or the barbarians should have a lizardman hero ?

Nah, Rantine is the Clan hero and he's an orc. The barbarians got enough with Orthus and the dragon (lucky buggers, people are going to want to start playing as the barbarians soon).
 
I think a hero for Illiians should be Jotun, Or a Frost Giant. A simply reskin of a Warrior. He should be able to freeze people in their steps and have a lot of strength but low movement. Maybe he could make tiles into tundra or something.
 
Civmansam said:
I think a hero for Illiians should be Jotun, Or a Frost Giant. A simply reskin of a Warrior. He should be able to freeze people in their steps and have a lot of strength but low movement. Maybe he could make tiles into tundra or something.

I think that the Illians get Auric in his quest to restore Mulcarn...
 
Did we ever decide on the resurrection of Heroes that we talked about earlier? I thought we had some decent ideas about how expensive it should be.

I only ask since Bambur died in my last game. :cry:
 
woodelf said:
Did we ever decide on the resurrection of Heroes that we talked about earlier? I thought we had some decent ideas about how expensive it should be.

I only ask since Bambur died in my last game. :cry:

I tihnk we were going for some life2 wonder that ressurects the next hero you have that dies. I'll check it into the wonder list.
 
Kael said:
Im with you. There isnt much maneuvering room between charm person and the negative buff spells we already have. Ill noodle on it too and see if I can think of anything.
charm person should be called appathy, there should be a spell called stoopify where the unit can't move and runs away from combat. Pacifism should cause stupification and appathy. Charm person should alow temporary control over the unit.
 
Kael said:
Nah, Rantine is the Clan hero and he's an orc. The barbarians got enough with Orthus and the dragon (lucky buggers, people are going to want to start playing as the barbarians soon).

I'm in love with the Orc leader Jonus. Could he be put in as a buildable Hero for the Clan?

I want to pillage and raze using his Doll-head mace.
 
Sisonpyh said:
I'm in love with the Orc leader Jonus. Could he be put in as a buildable Hero for the Clan?

I want to pillage and raze using his Doll-head mace.

I doubt it, although not opposed to a little personal wetwork Jonus is to smart to be out on the front lines. Besides we wouldn't be able to get a decent sound effect of the girl screaming unless someone went over and tape recorded Woodelf.

:) *hides*
 
Kael said:
I doubt it, although not opposed to a little personal wetwork Jonus is to smart to be out on the front lines. Besides we wouldn't be able to get a decent sound effect of the girl screaming unless someone went over and tape recorded Woodelf.

:) *hides*

What a way to start your morning...abuse! :p
 
I love the Hero concept as you have it. They really make the game more fun.

Have you considered adding a "Counter" Hero? Someone who spontaneously appears if you conquer say half the world's Civs or dominate 30-40% of all tiles? It would be in the strongest enemy Civ...
 
I'm a regular lurker and avid player of FfH2 and prior FfH. I made one post back in FfH forum that Kael agreed on and i felt special. I absolutely love the mod. FfH was great, but FfH2 is shaping up more like FfH squared.

If the offer is still open i would love a chance to have a character immortalized in FfH2. Here is a someone from my RPG that might fit...

Rook is a warlock from my current GURPS dark fantasy game. He is wary and shrewd and deals amongst the poor, crooked, and forgotten. He moves between cities selling minor spells, secrets, and when desperate taking mercenary work. He has been tapped by the crown’s agents on occasion to do jobs as he is deniable and expendable.
Rook makes use of spirit-focused necromantic magic but refers to himself as a spiritualist as it sounds more innocent than necromancer. For a few coins he will summon up the shade of an old friend, curse a rival, or ferret out a secret. He prefers to be well informed and seeks information both to sell and to use as leverage in his deals. To assist in this Rook has a well kept secret of his own, the bound ghost of a young girl named Medaas. She is skittish, and her childlike comprehension make her sometimes unreliable, but she is invaluable nonetheless.
Rook was born in cruel hard lands on the fringes of a growing empire (Illians, Calabim, or Balseraphs would fit best I think). At a young age it was discovered he was mageborn and he was taken away to the Citadel of Screams where he received training as an adept. Never a particularly gifted student, his cunning kept him alive and progressing while many of his more talented peers were destroyed. On his first ranging his band was ambushed and Rook embraced the opportunity to escape. Since that day he has fled his birth nation and wandered far. His business often makes him enemies and so keeps him on the move.
Rook is a scrawny one-eyed human with the obvious taint of goblin blood. His business requires that he advertise his presence while at the same time remain in shadow. He is not a major power but finds it convenient for others to overestimate his power and underestimate his worth. The horrors of his youth and his nights at the Citadel have soured him to true evil but also desensitized him to more mundane wickedness. Although he would scoff if labeled ‘good’ he finds himself drawn to oppose cruelty. He has seen what life is like under an evil empire and doesn’t wish that nightmare to spread. However, he is primarily self serving and holds no love for dogmatic righteousness either.

Note: Rook did not kill the girl Medaas. He found her already a ghost haunting an orphanage. She hated that others always ran from her. By the time Rook discovered her, some sixty years after her death, she had forgotten her name and living history. She had taken to luring children to their deaths in an effort to find a playmate. She could not understand where these children went when their bodies broke and why she could not follow. As he wasn’t able to free her spirit, Rook enslaved her instead. He named her Medaas, meaning ‘my eyes’ in his native tongue. Over the years ghost and warlock have become friends, and Medaas is the only being Rook fully trusts.

Disclaimer: I know this is pretty dark stuff. I promise i am not a pedophile or anything. This character started as a PC and i only had enough points in magic to enslave a very weak ghost so i got the idea of making the ghost a child so it wouldn't cost as much to point out (GURPS system). The GM liked the story and approved it. Currently Rook serves as a minor NPC in the game i am running with different players. The group has grown fond of him but have no idea about Medaas.

FfH2 notes:
Rook could be a hero adept/mage with the spy ability (i know someone just suggested giving that to Loki). He should probably start with Sorcery but not Summoning. Spirit 1 would fit very nicely but not the other Spirit levels. Of course he should start with Death I and maybe Entropy I.
I think he would best fit the Grigori, but Kuriotates, Hippus, or Lanun would work. He would be drawn to the Sidar to capture their secrets but his death magic wouldn't please them.

If you made it all the way through this long post tell me what you think...

- feydras
 
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