Design: Heroes

Kael

Deity
Joined
May 6, 2002
Messages
17,403
Location
Paris, France
Avatars:

[tab]+%Avatar of Wrath (skin by C.Roland)- Requires 2 Chaos
[tab]+%Meshabber of Dis (skin by C.Roland)- Requires 2 Entropy
[tab]+%The Mithril Golem (skin by Kael)- Requires 2 Earth


Religious Heroes:

[tab]+%Arthendain (skin by C.Roland)- Runes of Kilmorph
[tab]+%Bambur (skin by C.Roland)- Runes of Kilmorph
[tab]+%Hemah (skin by C.Roland)- Octopus Overlords
[tab]+%Kithra Kyriel (skin by C.Roland)- Fellowship of Leaves
[tab]+%Mardero (skin and model by White Rabbit)- The Ashen Veil
[tab]+%Rosier the Fallen (skin by Kael)- The Ashen Veil
[tab]+%Saverous (skin by C.Roland)- Octopus Overlords
[tab]+%Sphener (skin and model by White Rabbit)- The Order
[tab]+%Valin Phanuel (skin by Kael)- The Order
[tab]+Yvain the Wood Elf- Fellowship of Leaves

Civilization Heroes:

Bannor:

[tab]+%Donal Lugh (skin by C.Roland)- General that gains the ability to recruit after he kills a demon or undead, has the Guardsman ability and can cast Hope.

Malakim:

[tab]+%Chalid Astrakein (skin and model by Chalid)

Elohim:

[tab]+Corlindale- Has the Peace ability (sacrifices himself to end all wars between his civs and all other civs except the barbarians)

Mercurians:

[tab]+%Basium (skin and model by C.Roland)- Never one to sit back Basium will join his units on the front line. If he is killed the Mercurians lose their traits.

Luchuirp:

[tab]+Barnaxus- "Living" golem. Barnaxus is able to gain promotions. If Barnaxus has Combat I all golems in his empire have Combat I. The same goes for Combat II - V.

Kuriotates:

[tab]+%Eurabatres (skin by C.Roland, model by Chalid)- Gold dragon

Ljosalfar:

[tab]+%Gilden Silveric (skin by C.Roland)

Khazad:

[tab]+%Maros (skin by C.Roland)

Sidar:

[tab]+Rathus Denmora (skin by GarretSidzaka, Model by seZereth)- Anti-hero assassin (Loki)

Lanun:

[tab]+The Dark Wind- Pirate hero (Loki)
[tab]+Guybrush- Boarding party hero (Loki)

Grigori:

[tab]+Adventurer(s)- The Grigori don't have specific heroes, instead they spawn heroes as great people

Hippus:

[tab]+%Magnadine (skin and model by SeZereth)- Mercenary hero

Amurites:

[tab]+Govannon- Can train living non-animal allied units to cast Dance of Blades, Escape, Haste and Raise Skeleton. (Psychorg)

Doviello:

[tab]+%The War Machine (skin and model by Chalid)- Big, powerful and capturable

Balseraphs:

[tab]+%Loki (skin and model by Chalid)- Acts as a gypsy wagon with a few mind and chaos spells. Loki runs away when attacked, meaning he has to be cornered or surrounded to be killed. (Loki)

Clan of Embers:

[tab]+Rantine- can convert barbarin cities to his empire if he is the strongest unit in that city. (woodelf)

Svartalfar:

[tab]+%Kael Coalbane (skin by C.Roland)

Calabim:

[tab]+%Losha Valas (skin and model by C.Roland)- Gains immortality each time she kills a living unit. (Loki)

Sheaim:

[tab]+%Abashi (skin by C.Roland, model by Chalid)- Black dragon

Infernal:

[tab]Hyborem- Like Basium, Hyborem can be built as a unit. If he is killed the cities revolt and the trait bonus's are lost. If Hyborem is killed he leaves fallout in all tiles in a 1 tile radius.

Illians:

[tab]+%Wilboman- Frost Giant (skin and model by SeZereth)


Other Heroes:

[tab]+%Acheron (skin by C.Roland, model by Chalid)- Barbarian Red Dragon. Immobile, guards the Dragons Horde.
[tab]+%Baron Duin Halfmorn (skin by C.Roland, Model by White Rabbit)
[tab]+%Orthus, Barbarian King (skin and model by Chalid)- Barbarian Hero
[tab]+%Trojan Horse (skin and model by Chalid)- Can transport units and travel in rival territory
[tab]+Typhoid Mary- Can summon plague rats
 
Fellowship of the Leaves Treant hero that can only be gained if he spawns from Ancient Forests to replace Kithra. (Psychic Llamas)
 
Do you have some dreamed up for each Civ or are they Religion based? Are they going to be built like before, be freed in quests, show up randomly via Python, ect? I love Heroes!
 
woodelf said:
Do you have some dreamed up for each Civ or are they Religion based? Are they going to be built like before, be freed in quests, show up randomly via Python, ect? I love Heroes!

I want a hero for each civ. Some will be early game, some will be late game. The fact that the civ only gets one and they get them at different times will help differentiate them.

The only ones I have drempt up are listed in the civ thread. Ill try to get them moved over here soon. We need to come up with a lot of new heroes.
 
I like the ability to ressurect a fallen hero idea. Make it require a special building to be built (national wonder-altar of heroes), and have them start over again on xp like woodelf said. Make sure that a blood of the pheonix ressurection takes priority though.
 
I think this could be okay for a pretty high end ability. Im hoping to make players have to decide what kind of magic they want to be able to access by the type of imrovement they build on Mana Nodes. Maybe this would be a wonder that is available only if they have 3 Life Nodes available (along with the other requirements).

I wouldn't want to be an easy thing, I never want players to shrug off the death of a hero.
 
Maybe you could sacrifice x percent of your population or something to bring him/her back. Something BIG, but not too big.
 
I like the population sacrifice idea. Throw in the special building, then sacrifice some population, and you're still pretty ticked off if you lose your hero, but you can get him back at a high cost.

3 life nodes sounds like an awfull lot, especially if mana nodes spawn like reagents or mithril. My current game is a huge map, and I have only 1 mithril- though I have 4 reagents now, but that's because I'm going for domination and have 35% of the land area (yes domination on huge is insane, but I figure that the more there is, the more chances there are for things to go wrong-though on the bright side- it's year 500 and I'm on future tech 10 :P). I've played entire games without access to either resource.
 
I think that we should add in a plethora of heros, weak and strong, each with their own quest.

Mercenary Chief = Build him a horde of experienced mercenaries, and get a lot of gold.
Lord Angel = Destroy the demon civ in hell
Shadowman = Use shadow man to assasinate some other hero
Sir Privateer = Use him to capture much gold in a short amount of time
 
You could always let the national heroes be the national leaders incarnate.
As far as resurrection goes: If it requires a tech to do, the tech would probably be a fairly late one. That would make resurrection infinitely more valuable to those who get late-game heroes than to those who get their heroes early on. I'm afraid that might screw the game balance in an uncomfortable way.
 
wilboman said:
You could always let the national heroes be the national leaders incarnate.
As far as resurrection goes: If it requires a tech to do, the tech would probably be a fairly late one. That would make resurrection infinitely more valuable to those who get late-game heroes than to those who get their heroes early on. I'm afraid that might screw the game balance in an uncomfortable way.

I disliek the idea of ressurection. If your hero dies, too bad for you.

However, I really, really like the idea of the civ heros being the leaders. !!!
 
Added Losha using Loki's idea for the unit that gains immortality when it kills units.
 
I think that the lanun should get two heros. A pirate and his ship.
The ship would be able to sail around and attack any rival at will, without causing war.
This pirate would be an improved boarding party basically.
 
loki1232 said:
I think that the lanun should get two heros. A pirate and his ship.
The ship would be able to sail around and attack any rival at will, without causing war.
This pirate would be an improved boarding party basically.

Me too, I also think the Grigori should have 2 since they probably won't be using the religion heroes.
 
Lots of Ideas:
Grigori 2 is an Assasin that can stealth attack enemy religious units and gets a bonus aginst them. Invisible.

Bannor-A mid game unit that reduces war weariness for your country each time he kills a living enemy. Also, when he levels up a random city gets a celebration.

Balseraphs-A unit with a bunch of unique abilities.
a)can build permanent carnivals in rival cities. +1 happy for the city, and 20% of the city's money goes to your treasury. Building these doesn't kill him.
b)he can build the improvement--groteusque art. Gives all balseraphs UU's that can see it a +25% bonus.

Ljosfar-Make one of the current fellowship heros into this guy, and replace him with another angel, preferably a very powerful late game one.
 
loki1232 said:
Lots of Ideas:
Grigori 2 is an Assasin that can stealth attack enemy religious units and gets a bonus aginst them. Invisible.

This will probably be reserved for the sidar and svaltarfar civs which are more about being hidden.

Bannor-A mid game unit that reduces war weariness for your country each time he kills a living enemy. Also, when he levels up a random city gets a celebration.

I think the Bannor hero will be a General unit that gives bonus's to all the units around him. Maybe a defensive boost to anyone in his tile?

Balseraphs-A unit with a bunch of unique abilities.
a)can build permanent carnivals in rival cities. +1 happy for the city, and 20% of the city's money goes to your treasury. Building these doesn't kill him.
b)he can build the improvement--groteusque art. Gives all balseraphs UU's that can see it a +25% bonus.

I like the idea of making the Balseraph hero a non-fighter, an artist who can travel in rival territory's like you say. Maybe with some limited spells.

Ljosfar-Make one of the current fellowship heros into this guy, and replace him with another angel, preferably a very powerful late game one.

I agree, but probably not an angel. Maybe the Hunt as the Fellowships 2nd hero.
 
If anyone would like a hero named after them or someone close to them let me know what the name is and if you have a civilization you would prefer to go with. Im cool with it as long as it is a fantasy sounding name. I think Loki would be a good name for the Balseraph hero.

But Corlindale, Wilboman, Roland, Talchas, Lunargent and Chalid could all make good fantasy names. Let me know if you want them in.

Interesting bit of trivia, there is obviously a "Kael" in the game already. That unit isn't named after me, Im actually named after him. When I started posting on forums and playing online games I used the name of one of the NPC's from my D&D game to go by. Strange but true.
 
Kael said:
But Corlindale, Wilboman, Roland, Talchas, Lunargent and Chalid could all make good fantasy names. Let me know if you want them in.

Interesting bit of trivia, there is obviously a "Kael" in the game already. That unit isn't named after me, Im actually named after him. When I started posting on forums and playing online games I used the name of one of the NPC's from my D&D game to go by. Strange but true.
Huh, same for me. Talchas was the name of my character in a mmorpg, and I started using it for forums and other logins. As far as a unit goes, you can use it if you want, but I don't really care.
 
Yeah, I got Loki from Norse Mythology (duh), but I use it as my screenname in most games.
I think that having the Balseraph hero be Loki would be a nice idea ;).
 
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