SchpailsMan
Warlord
- Joined
- Jun 9, 2006
- Messages
- 189
How about allowing him to make vaudoo puppets and curse his opponents ? Or spit at ennemies ?
Make a Vaudoo Puppet : summons a "vaudoo puppet" unit which can't attack but can cast a "Vaudoo Curse" spell to an adjacent target. Vaudoo Curse gives the "Vaudoo Curse" promotion (yeah, I had to think a while to come up with that promotion name) to the targetted unit. I've little idea of what the VC promotion would do. Maybe Guybrush would have another spell called "Pin Strike", consisting of striking vaudoo puppets with a pin immediately dealing extremely small but really annoying damage to the target unit (maybe something as low as -10HP, along with a slight str penalty... the goal here to be annoying rather than deadly). Targets would have a chance to lose the Vaudoo Curse promotion each time they are pinned, or maybe only priests could remove it, your choice. The only tricky part would be to find a way to collect organic reagents for the curse, but I guess you can abstract that as being automatically done somehow when clicking the "Summon Vaudoo Puppet" button
Spitting : ranged spell, green and sticky
I must admit I don't have any idea what it could actually do, but I DID spend a lot of time trying to understand how to win the spitting contest in MI2, and anyway I'd love to get a non-fireball ranged spell of some sort
Suggestions I'm not really satisfied of : the victim would spend 1 or 2 movement points to clean itself after being spitted at (undeads would be unaffected I guess). Or maybe it would be visible from a greater range.
Well, unless somebody comes up with a good mechanics for spitting, you'll want to forget about that (I just had fun with the spitting contest in MI2, but I can see it doesn't fit well with the FfH background). But I do like the vaudoo thing (maybe without the useless puppet sumonning phase). I'd also consider trying to do something related to : underwater treasure searching ("I can hold my breath for 10 minutes !"), jungle exploration (explore temples ?) or monkey summonning...
Make a Vaudoo Puppet : summons a "vaudoo puppet" unit which can't attack but can cast a "Vaudoo Curse" spell to an adjacent target. Vaudoo Curse gives the "Vaudoo Curse" promotion (yeah, I had to think a while to come up with that promotion name) to the targetted unit. I've little idea of what the VC promotion would do. Maybe Guybrush would have another spell called "Pin Strike", consisting of striking vaudoo puppets with a pin immediately dealing extremely small but really annoying damage to the target unit (maybe something as low as -10HP, along with a slight str penalty... the goal here to be annoying rather than deadly). Targets would have a chance to lose the Vaudoo Curse promotion each time they are pinned, or maybe only priests could remove it, your choice. The only tricky part would be to find a way to collect organic reagents for the curse, but I guess you can abstract that as being automatically done somehow when clicking the "Summon Vaudoo Puppet" button

Spitting : ranged spell, green and sticky


Well, unless somebody comes up with a good mechanics for spitting, you'll want to forget about that (I just had fun with the spitting contest in MI2, but I can see it doesn't fit well with the FfH background). But I do like the vaudoo thing (maybe without the useless puppet sumonning phase). I'd also consider trying to do something related to : underwater treasure searching ("I can hold my breath for 10 minutes !"), jungle exploration (explore temples ?) or monkey summonning...