Corlindale
Emperor
Animate sounds like you are making it move around and not that you have made it become alive.
Ah, yes, my english isn't always as good as I think it is.
Other suggestions, then:
Soul Gift
Vitalize Material
Animate sounds like you are making it move around and not that you have made it become alive.
Corlindale said:Ah, yes, my english isn't always as good as I think it is.
Other suggestions, then:
Soul Gift
Vitalize Material
Lunargent said:Bestow Vitae makes me think of some Asheron's Call spell or something. This is not a democracy, but I'll vote no just the same.
how about
Gift of Amathaon
Amathaon's Boon
Awaken
Vivification
Kael said:I like Awaken. Loki, what do you think? It was your spell idea after all.
Kael said:I cut the divine spells down to 2 ranks instead of 3. A priest level unit (t3) will gain the divine 1 spells and high priest level unit (t4) will gain the divine 2 spells. This was done because:
1. I don't think disciples should have spells.
2. To enforce the fact that the priest line doesnt have the casting ability of the mage line.
3. To take 21 spells off of our plate.
loki1232 said:What if there were a spell that did a lot of damage against heros, but none against other things? Maybe an evil spell?
Kael said:If we were going to use this mechanic I would rather use it as a unit ability instead of a spell. It just seems to make more sense there. Maybe an assassin hero who gained a significant bonus when attacking other heros?
loki1232 said:Yeah. I'm not sure what civ this would work best for, maybe grigori or svaltar(dark elves)?
Lunargent said:Perhaps "confusion" would be a better spell name for a chaos spell.
The chance to proc for that spell would have to be pretty low, or it would be super powerful.
loki1232 said:Well it wouldn't work against cities, and perhaps it should work better on lower strength units?