Hoop Thrower
Cyberbolivarian Inkarri
Take two, I'm glad the synergy between the Warlock and Church has been found to be subtle yet noticeable. 
Chiloe
Leader: Martín Ruiz de Gamboa
UA: Minga: Selling Buildings earns culture and makes them free to purchase in another city of your choice.
UB: Chilotan Church: Replaces Temple. +1
Faith for each religion being followed in this city. +1
Tourism for each religion being followed in this city after the discovery of Globalization.
UU: Warlock: Replaces Inquisitor. Cannot Remove Heresy, instead increasing Religious pressure from cities it is Garrisoned in. Instead of protecting cities from Missionaries and Great Prophets, it has a 50% chance of converting them to your civilization when performing such action.
Discarded entirely the transferring movement points aspect to focus the civ completly around selling and repurchasing buildings, which I believe is a focus no civ has taken yet. Now my problem is finding out how to make this not entirely abusable and busted...

Chiloe
Leader: Martín Ruiz de Gamboa
UA: Minga: Selling Buildings earns culture and makes them free to purchase in another city of your choice.
UB: Chilotan Church: Replaces Temple. +1
Faith for each religion being followed in this city. +1
Tourism for each religion being followed in this city after the discovery of Globalization.UU: Warlock: Replaces Inquisitor. Cannot Remove Heresy, instead increasing Religious pressure from cities it is Garrisoned in. Instead of protecting cities from Missionaries and Great Prophets, it has a 50% chance of converting them to your civilization when performing such action.
Discarded entirely the transferring movement points aspect to focus the civ completly around selling and repurchasing buildings, which I believe is a focus no civ has taken yet. Now my problem is finding out how to make this not entirely abusable and busted...

gold from pillaging and plundering trade routes, and pay no
movement points to do so. Naval units may enter foreign territory and plunder foreign
trade routes without declaring
war (but doing so gives you a diplomatic penalty).
combat strength, and grants the boarding party I and II promotion to adjacent units(even if they already have it).
)
produce military units faster for every citizen following your religion in that city*. Upon making a unit, gain
City-States, Ideological Tenants increase
Unhappiness from Citizens is Doubled and is immediatley
Razed upon Enemy Occupation
Science, provide +1