Hoop Thrower
Cyberbolivarian Inkarri
Well, it's sorta built after the same idea as my Saltpeter Chile, for obvious reasons... is the UA centered around the Battle of Arica by chance? Because the whole focus on hill fighting is really odd if that's not the case.
I like the idea of having an unique Nitrate resource as it's a much more obvious representation of the war and is a really creative take on what a Salitrera UI could do.
The UA may get out of hand due to the two strenght increasers, I'd stay with either the bonus from gold or the one against cities, but not both.
As I said, I like the Salitrera quite a bit, the problem would be to have the Nitrate appear at the right rates, neither too frequently nor rarely, so it won't be abusable, I imagine it as an unique luxury that yields nothing but sheer gold when worked, though it could work as any type of resource really, decreasing gun unit production costs or something. It should be a tradeable resource in any case.
The Armored Cruiser I'm not much of a fan, I see where you're coming from, but actually most of our naval victories came from managing to capture peruvian ships, not out of some sort of superior logistics or naval might, our navies at the start of the war were on par if not actually weaker than the peruvian, I'd rather have the Batallon Civico as the unique, I feel they are more iconic of the period, if I had to go with a naval unit, I think the "Goleta" would be more representative, even if they are much smaller and already outdated by this period.
Here's my Saltpeter Chile for comparison:
I like the idea of having an unique Nitrate resource as it's a much more obvious representation of the war and is a really creative take on what a Salitrera UI could do.
The UA may get out of hand due to the two strenght increasers, I'd stay with either the bonus from gold or the one against cities, but not both.
As I said, I like the Salitrera quite a bit, the problem would be to have the Nitrate appear at the right rates, neither too frequently nor rarely, so it won't be abusable, I imagine it as an unique luxury that yields nothing but sheer gold when worked, though it could work as any type of resource really, decreasing gun unit production costs or something. It should be a tradeable resource in any case.
The Armored Cruiser I'm not much of a fan, I see where you're coming from, but actually most of our naval victories came from managing to capture peruvian ships, not out of some sort of superior logistics or naval might, our navies at the start of the war were on par if not actually weaker than the peruvian, I'd rather have the Batallon Civico as the unique, I feel they are more iconic of the period, if I had to go with a naval unit, I think the "Goleta" would be more representative, even if they are much smaller and already outdated by this period.
Here's my Saltpeter Chile for comparison:
Spoiler :
Saltpeter Chile - Balmaceda
UA: Ciclo Salitrero: Improvements on Occupied Cities have increased yields. Your units have extra combat strenght if fighting on the same Y coordinates as your Capital.
UU: Batallon Civico: Heals extra hit points when Pillaging Tiles. Has the "Chupilca del Diablo" Promotion, giving it extra attacks and movements at the cost of hit points.
UI: Salitrera: Can only be built on Desert Tiles, next to another luxury resource. +3 Gold, +3 Production. Unlocked at Gunpowder.
UA: Ciclo Salitrero: Improvements on Occupied Cities have increased yields. Your units have extra combat strenght if fighting on the same Y coordinates as your Capital.
UU: Batallon Civico: Heals extra hit points when Pillaging Tiles. Has the "Chupilca del Diablo" Promotion, giving it extra attacks and movements at the cost of hit points.
UI: Salitrera: Can only be built on Desert Tiles, next to another luxury resource. +3 Gold, +3 Production. Unlocked at Gunpowder.