Hi
This is adressed to any devs, if I am lucky to catch anyone reading this post! =)
Civ 6 is awesome for me and my friends. Multiplayer have always worked just fine for us.
Until the expansion and the March update.
The problem we are getting are constant desyncs, which makes you reload before starting the next turn. We switch hosts and still get the same problem with desyncs.
The reloads happens sometimes 20-50 turns in a row, with maybe a few turns without any desyncs. We have tried with no mods and even with no DLC. Same problem.
We have deleted the Mods folder and redownloaded new mods. We have reinstalled dx12. We have verified the game, updated GPU drivers, updated windows, etc.
What is strange to us, is that we had no problem with multiplayer at all for well over a year.
The civ community seams to have players right now with no problems, as well as players with constant desyncs. The players who report the desync issues, have all kinds of setups, OS, connection etc, so it isnt only low ram or bad connections.
Is this problem with constant desyncs worked on by the devs?
If so, any link with info?
Civ 6 is great to play in multiplayer, but with these desyncs, 50 turns takes hours! Which makes it pretty much unplayable.
I ask kindly that anyone posting here simply doesnt only complain.
The reason for this post is to find out if they are working on this problem and raise the issue if the devs did not consider it a problem. We WANT to play multiplayer!
Thank you for reading.
--Kurnn
This is adressed to any devs, if I am lucky to catch anyone reading this post! =)
Civ 6 is awesome for me and my friends. Multiplayer have always worked just fine for us.
Until the expansion and the March update.
The problem we are getting are constant desyncs, which makes you reload before starting the next turn. We switch hosts and still get the same problem with desyncs.
The reloads happens sometimes 20-50 turns in a row, with maybe a few turns without any desyncs. We have tried with no mods and even with no DLC. Same problem.
We have deleted the Mods folder and redownloaded new mods. We have reinstalled dx12. We have verified the game, updated GPU drivers, updated windows, etc.
What is strange to us, is that we had no problem with multiplayer at all for well over a year.
The civ community seams to have players right now with no problems, as well as players with constant desyncs. The players who report the desync issues, have all kinds of setups, OS, connection etc, so it isnt only low ram or bad connections.
Is this problem with constant desyncs worked on by the devs?
If so, any link with info?
Civ 6 is great to play in multiplayer, but with these desyncs, 50 turns takes hours! Which makes it pretty much unplayable.
I ask kindly that anyone posting here simply doesnt only complain.
The reason for this post is to find out if they are working on this problem and raise the issue if the devs did not consider it a problem. We WANT to play multiplayer!
Thank you for reading.
--Kurnn