phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
There is no morphing. It will be just like Bolivar and the Incans; if Gustov Adolphus is added, he'll be a leader for the Vikings.
The help I could really use is if someone could write Civilopedia articles for the new leaders in there that don't have Civilopedia descriptions.
Hey, is there anyway you could make the silly futuristic units optional? Whenever those assault mechs start showing up, I see it's time to start a new game. I don't ask you to remove them because many people must like them, but I don't.
Hey, is there anyway you could make the silly futuristic units optional? Whenever those assault mechs start showing up, I see it's time to start a new game. I don't ask you to remove them because many people must like them, but I don't.
Question to phungus420: Could LoR be have an option to "end game by era", where most people will probably pick either "present" (no "silly" units) or "future" (for extended Next War like shenanigans)?
We are planning to put an "End Era" field in RevolutionDCM; LoR uses a RevDCM core, and I'm also a member of the RevDCM team, so it will have this option yes. The "End Era" custom game option field will function pretty similarly to the "Start Era" field, the obvious difference being that the Start Era determines what era the game starts in, and End Era will stop technology advancement where it is defined.
To truly implement what you're looking for, we need a Next War component for LoR. I'm kind of unwilling to do this myself to be honest, as a Next War add on doesn't really interest me. Though if someone makes such an add on or mod mod, I'm sure a lot of people would use it. And once the End Era field gets implemented I'd merge that person's work into LoR proper.