DGIT #1 Romans on Warlord

What do you think of advertising for a couple more players?
 
Here are my turns, no pics due to time constraints.

Pre-Turn, check things out and think to myself, "man, I have been away far too long." BTW, my turns were primarily worker and unit movement.

1)480 AD
Just movement, no excitement.

2)490 AD
Just movement, no excitement.

3)500 AD
Just movement, no excitement.

4)510 AD
We discover Construction, switch to Currency.
Antium makes Galley switch to Galley
I begin to migrate our troops to the Indian/Mongol continent.
Cassius destroys barb. camp and becomes Elite!:goodjob:
Veii builds Galley switch to Galley

5)520 AD
Caeserea builds Worker swich to Worker
Ghandi tests my patience by moving troops onto the hill where I was going to land our Legionnaires.

6)530 AD
Ghandi gets the all time cheese head award, by plunking a city(Punjab) on my landing hill, further decreasing potential landing sites.

7)540 AD
Oea builds Spearman switch to Worker
Rusicade builds Spearman switch to Worker

8)550 AD
Julian fites barbarian, gets promotion to Elite.
Destroy barbarian camp for 25 gold.

9)560 AD
Virconium builds Worker switch to Legionary
Load Legionairies into Gallies.

10)570 AD
Jerusalem builds Spearman
Smellincoffee's Tomb(lol) builds Spearman switch to Worker
Found Sandrock's Jungle Town near a couple of dyes.
Now we only need for SolarKnight to rename/build a city of his own(lol).

The save:

DGIT1 570 AD

comments:
1)I noticed that Smellincoffee created a mod for civilization names, nice job!
2)India, Mongolia, or both. We need to discuss this decision. We can take out Mongolia with a lot of travel and not touch India, however we cannot get to India without touching Mongolia, at least by land. Maybe we should wipe the floor with both simultaneously?
3)Despotism makes a good wartime government doesn't it? Especially if you have a dominant unit that you can build. Science be damned.
4)We now have enough gallies to get a decent amount of troops across relatively quickly. Its that damn new Indian city that is the problem.

Regarding the DGIT:
-I saw the three of us finish this game off, we are very close to winning. As soon as it ends, we open enrollment and try to recruit back up to 5-7 members. I'm somewhat uncomfortable of brinigng someone new in right now. I know I can rely on you guys. I'm open to discussionon this, but I would like to get game #1 over quickly, so we can take 2 weeks to a month off for recruitment and discussion of game # 2. Kind of odd how only players with names starting with "S" remain. Perhaps we should limit our recruits.....:hmm:

Just kidding.
 
:lol:

Perhaps we should change DGT's name to "SSS". We sound like an Iraqi security service. ;)

We'd probably be better off if we switched to Monarchy, due to the tile penalties. I won't revolt if we don't agree, though.

It depends on how close these guys are to chilvary, if they are. I don't want to fight War Elephants...I've heard stories. (And I've seen Persian war elephants rampage in AOK. Scary.)
 
regarding the war, have the mongols connected their Iron yet, if not then they will be easy prey, all they will have will be horsemen, warriors or archers (or a combination), so they wont be much of a problem for our legions.

The indians had iron, so they will probably have swordsmen horseman and a few archers. When i was playing, i think the AIs areabout even with us as far as tech is concerned so i dont think they will be much closer to chivalry then we are.

My personal opinion would be to try and get rid of the mongols first (unless they have their iron connected).

If they both have Iron then we could probably take them both at once, starting with india as they are closer.

i would check the save to see how we are doing but the link was dead.

SolarKnight
 
No, I don't think so. I examined the save. Indians have their one iron, but none of the irons in the moutains and such are connected.

I was thinking we could start razing Indian cities, maybe get the Mongols to help us, then start razing Mongolian cities once they're good and mad at each other. :)


The link isn't dead-- there's a file, but Sandrock accidently put a space instead of an underscore. I did the underscore and it worked fine.
 
Originally posted by Smellincoffee

The link isn't dead-- there's a file, but Sandrock accidently put a space instead of an underscore. I did the underscore and it worked fine.

Yea, sorry about that. I've been working a lot with renaming files over the past couple of days for my music, and I must be getting digititis.:wallbash:

Personally, I'm ticked at India for making movement such a pain in the ass. Also, we may want to take them out before they become advanced. We probably could survive a switch to monarchy. If we're selective, 30 plus units should easily take down a few cities, and by the time we finish we'll be through anarchy and producing more of our fabulous regions. The only thing that I fear is a possible war against two countries, but they are both on the same continent, so at least it would only be one front. The Mongols just look easier to take out with their unconnected roads, plus they are sheilding the Indian cities to the north. I say pick one, eliminate, than eliminate second, win game. I don't forsee any major difficulties.
 
Do we want to start with their colonies or their core? I generally go after the cities with the strongest garrisons first, gradually weakening them.

Due the defensive strength of our UU, though, I think we could plant a band of them in the core and let (whoever our first enemy is) kill himself to death fighting them. We could even bring workers to build fortresses. Hmm.
 
I forgot or never knew(hangs head in shame) what UU is, but I think what you are getting at is that we should just plant ourselves in one of the cities and just watch as they miserably attempt to take it back?
 
Nah, we should just pick a good moutain and sit. :) No point in fortifying in a town; only cities or metropolisis give defensive bonuses.

UU is Unique Unit, btw. :)

Oh, and Resistor isn't dead. I saw him in the Stories and Tales forum, albiet not this one. Don't tell me he FORGOT about a SG... :eek:
 
I am.

So-- India or Mongols first?
 
Mongols, only because we should be able to take them out without walking on Indian turf. If we can get India to go against them, all the better. Little do they know....

It's too bad that walking across this new continent will be a pain due to lack of roads. If we get enough gallies going it may become easier.
 
Alright, then, I'll play.

Priorities:
1.) Revolution
2.) War on Mongols
3.) Seek Indian invervention if possible. :)
 
Sounds good, show the mongols what we are made of
 
The Rotten Romans:

cofficus.jpg


In 670 A.D., Cofficus crossed the Rubicon and launched a revolution, throwing Rome into a four-year anarchy (whoop! :D ) and militarizing the economy. Two hundred years later, he and his ancestors had wrecked havoc on the peaceful world they knew.

The Least You Need to Know
  • We're a monarchy.
  • We're at war with the Mongolians.
  • We're at war with the Indians.
  • They're at war with each other.
  • The Iraqui Informaton Minister has a better reputation than we do.
  • We rock.

Rome at War:

Over the past two hundred years, many battles were fought and many non-Roman citizens were killed.

Battle of Choybalsen
-- one Veteran loss.
-- city razed.

Battle of Dalandzadgad
-- City captured.

Battle of Darhan
-- one Veteran loss.
-- city razed.

Battle of Tau-Tau
-- city captured.

Battle of Mandalgovi
-- city captured.

Battle of Erdenet
-- city razed.

Battle of Chittagong:
--One Veteran loss.
--City captured.

Battle of Punjab:
--Two Veteran losses
--City captured.

Battle of Bengal:
--City captured.

Battle of Dacca:
--One Vetran loss.
--City razed.

Battle of Jaipur:
--One veteran loss.
-- city captured.

Status Report:
  • Army headed for Indus.
  • Indian troops near the ruins of Dacca.
  • Troops near Hydorabad, up to next player's discretion if he wants to attack. I'd move more troops from Jaipur.
  • Indians stuck building wonders, so Asian War will probably be better for Mongols.
  • Every legion on our continent is heading for the boats at Pompeii.

Live by the Sword, Die by the Sword:
Our reputation is a flaming wreck, courtesy of me. If this were a normal game, I'd never use the tactics I used in these twenty turns. But this is for us, the end game. Seriously. Depending on intiative and RNG luck, we can have this game won and DGT2 started by time it gets back around to me-- hopefully. What have I done?
  1. Right-of-passage raped India.
  2. Declared war on India when we were allied together against Mongols.
  3. Took peace from the Mongols, signed them to a MA against India, and redeclared that very same turn.
    [/list=1]

    The last is my favorite. :D I got Hovd, gold, and Currency for peace. I got Lit (the only tech we didn't have) and more gold for the MA. I redeclared and abandoned Hovd.

    I decided to play so dishonorable because we're been doing it all game long. We ROP-raped Egypt in the beginning, after all. Plus it felt fun to backstab the Mongols like that. They sneak-attacked me last night and I dinnae appreciate it one bit. Today was my revenge. :mad: We had nothing to lose and everything to gain, so I did what I did and have no regrets.

    Conclusion:

    I played twenty turns, as you can probably tell from all of the battles.

    After I take my 10 turns, we should discuss increasing total turns per save to twenty since we've lost 2 people.

    If I did something wrong, go ahead and dock me--but I couldn't give up the war due to my early successes. They felt too good.

    As you can tell, no traditional turnlog. If troops weren't battling, they were marching to battle. Enjoy. :D

    Who will be the next Rotten Roman?


    cofficus_status.jpg
 
Regarding the turns, I believe I mentioned we should up the pace, so I approve of that. If there's only three of us, no point in zipping up and saving so often.

As for the war tactics, as long as we don't use exploits that guarentee victory, I'm ok with it. Our mentor Kryshcov(spelling) may have a problem with it, but this is our first game, and all is fair in love and war. We can always play games later with heavily enforced rules.:scan:

Good turns, and I have just one question. How do you get the units to display like you did(unstacked)? Also, did you use the mobilization option in the advisors menu? Ok so I lied, 2 questions. But I feel victory is at hands reach. All sets of turns from now on are 20.

Your up SolarKnight.
 
Sandrock: They're multi-figured units In other words, a single Legion unit looks like six. I hadn't planned to have so many, but I installed a sound fix for the ones I had-- and it refuses to work unless I downloaded others. :lol: It has no effect on gameplay, just makes things look more interesting. You can find the ones for the standard game in Unit Graphics/Multi-Figured units. If you go to the first page of this thread, you'll note Constantine uses them, too. I don't like all the clutter, but I had to due to the patch. Ordinarily, I just use MFUs for archers, workers, riflemen, infantry, and cannons, but now all of the ancient age units have them.

Nope, mobilization isn't an option until Nationlism. I just said "mobilized" because I switched everything to legions. :)

Krys might have a comment about my actions, but I doubt it. I sent him a PM a few days ago, asking him to look at our latest save. I honestly had no idea where to start with the Asian War. No reply as of yet, so I'll assume he's neither checking pms nor checking this. :(

BTW, Resistor and Constantine are both active. Constantine posted today, as a matter of fact, and Resistor is doing an Indian story in Stories and Tales. Did either of them "officially" drop out?
 
Ive got it.

don't remember seeing anything to say that either of the other two dropped out.

Maybe they just forgot??
 
I read through the entire thing. The last comment Resistor had was something about his civ-computer messing up. Constantine, however, made no comment.

It's quite possible they forgot. Have fun on your twenty. :)
 
I guess I'll go private message Constantine and Resistor and see what is going on.
 
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