DisruptiveIdiot
Prince
- Joined
- Jul 29, 2003
- Messages
- 319
DI2 - Immortal Combat
World Size = Large
Difficulty = Emperor
Barbarians = Restless
# Civs = Max
Civilization = Persia
Age/Temp/Climate = Randomized
Victory : Diplomatic is disabled; any other victory is fine as long as the extra requirements are met.
10 turns per round - 24 hours got it, total 72 to complete.
Signed up:
Open Slot
DisruptiveIdiot
Open slot
Open slot
Open slot
Extra Rules :
RCP is allowed
No exploitations! (E.g RoP rape)
Extra Requirements :
The Immortals are the pride of the Persian people. The tradition of the Immortals shall live on. We may never disband an Immortal and must have three in the capital at the end of each era and throughout the Modern Age.
Immortals are strong warriors who can defeat many enemies. We may not build other offensive units; we must always build Immortals. When nationalism is discovered this rule is void.
Sometimes a single Immortal will rise through the ranks to lead our people. We must get at least one leader from immortals.
As a tribute to the Immortals who protect us we will build great monuments in their name. The Heroic Epic and/or Sun Tzu's must be built by us.
The Immortals are honorable and will fight to the death. An Immortal must fight until victory or his death. Victory when attacking a city is capturing the city; not defeating a defending unit.
Screenshot and save in next post.
World Size = Large
Difficulty = Emperor
Barbarians = Restless
# Civs = Max
Civilization = Persia
Age/Temp/Climate = Randomized
Victory : Diplomatic is disabled; any other victory is fine as long as the extra requirements are met.
10 turns per round - 24 hours got it, total 72 to complete.
Signed up:
Open Slot
DisruptiveIdiot
Open slot
Open slot
Open slot
Extra Rules :
RCP is allowed
No exploitations! (E.g RoP rape)
Extra Requirements :
The Immortals are the pride of the Persian people. The tradition of the Immortals shall live on. We may never disband an Immortal and must have three in the capital at the end of each era and throughout the Modern Age.
Immortals are strong warriors who can defeat many enemies. We may not build other offensive units; we must always build Immortals. When nationalism is discovered this rule is void.
Sometimes a single Immortal will rise through the ranks to lead our people. We must get at least one leader from immortals.
As a tribute to the Immortals who protect us we will build great monuments in their name. The Heroic Epic and/or Sun Tzu's must be built by us.
The Immortals are honorable and will fight to the death. An Immortal must fight until victory or his death. Victory when attacking a city is capturing the city; not defeating a defending unit.
Screenshot and save in next post.