If everyone is fine with it, please suggest a fitting thread title, and I'll do the creation & moving of the posts.
"armies are a crutch"
Can be changed later if deemed appropriate. Renaming a thread is less hassle than moving posts.
If everyone is fine with it, please suggest a fitting thread title, and I'll do the creation & moving of the posts.
ı once asked about this . More elite units winning fights increase your chances and as every unit in an army must be an elite (unless it was some conscript you would definitely make an elite real quick) your 10 armies increase your chances of getting a general that turn .I'm not sure whether armies can generate armies.
Uh , you people doing archers and longbows and swords and medieval infantry ?
playing this game to kill time , efficiently and in a fun way ... Always beeline for Great Library , which will give all the dead end techs , horse -knight will win wars and me loathing the actual Templiers does not mean ı would leave Templars to Al ... Will not do Cavalry , because they were like historically slower than infantry (excepting Sipahi) and nowhere near the assumed offensive power and Leonardo should cover spamming thing easily , though it can be really a drain on the finances . All of these no doubt helped by playing only at Monarch . Uh , you people doing archers and longbows and swords and medieval infantry ?
ı once asked about this . More elite units winning fights increase your chances and as every unit in an army must be an elite (unless it was some conscript you would definitely make an elite real quick) your 10 armies increase your chances of getting a general that turn .
my problem would be their final upgrades . Straight Horse for attack , very few defense and nothing to end up in TOW infantry , because ı can have freebee Mech lnfantry by drafting at a pinch , surviving horses will be all elites kept for sentimentality and suppress revolts , and tanks being the new fad . Republic is cool , TOW unit line is a money loss .
playing this game to kill time , efficiently and in a fun way ... Always beeline for Great Library
and mostly what saved me was my near monopoly on Gems and therefore my ability to buy off the Koreans who were sitting next door.
Well, you can trade luxury for luxury, luxuries for gpt and of course any techs you get for -also- gpt. Since I had all those libraries in a densely-populated island (I remember now that it was 7× Wines and only a handful of Gems, but still) I had a decent tech lead. The AI is rather reluctant to break something-per-turn deals in general. The upside of being in a remote location was that all their luxuries which they gave me for mine (and eventually, IIRC, Coal) all gave me a crapton of happy faces.
Which, because of course, the Americans landed on at the exact same turn I did.
I didn't quite understand this. Are you saying that if an Army is filled with all elite units, it can generate a leader when winning a fight?More elite units winning fights increase your chances and as every unit in an army must be an elite (unless it was some conscript you would definitely make an elite real quick) your 10 armies increase your chances of getting a general that turn .
So when you use your army and the elites , the victories the army gets is counted in the bid to get a military leader but an army will not create one