DeaExMachina
Warlord
- Joined
- Sep 30, 2007
- Messages
- 168
I'm sure we have all seen how the AI doesn't understand it needs some buildings to produce some units. However it seems to understand better at different difficulty levels which aren't consistent between Civs. I've found playing a Large map with 10 opponents, 8 of them being AI, on Noble that only the Calabim built there Training Yards (and built it fairly early). However on Immortal everyone seems to be able to build there required buildings.
Whats the "balance" level where all the AI know the value of the buildings? Does Aggresive make them want to pump out units instead of the building to get them better units (I always play on Aggresive AI)?
Whats the "balance" level where all the AI know the value of the buildings? Does Aggresive make them want to pump out units instead of the building to get them better units (I always play on Aggresive AI)?