Endim_Analys
Chieftain
- Joined
- Oct 29, 2004
- Messages
- 58
good day
In a scenario I enjoy and have modified a bit, (AWAW 1.3), the AI sometimes loses the ability to build certain units. For example, when I play the americans the 3rd Reich can not build PzKpfw III even when they have the necessary tech and the unit is not obselete. However, when I set 3rd reich as humanm player, even during a game where I have already witnessed this peculiarity from another civ's perspective, I can build them, so it must be some wickedness of the AI at play. Are any of you familiar with the problem and possible remedies?
Also, when playing the same scenario in hot seat the game crashes right after the AI has taken a city using a paratrooper. At least it seems that way, since showing enemy moves to my knowledge is disabled in hot seat games I cannot know for certain at which moment the game breaks, but it always crashes some second after I have clicked the paradrop conquest message. Any ideas of the reason?
In a scenario I enjoy and have modified a bit, (AWAW 1.3), the AI sometimes loses the ability to build certain units. For example, when I play the americans the 3rd Reich can not build PzKpfw III even when they have the necessary tech and the unit is not obselete. However, when I set 3rd reich as humanm player, even during a game where I have already witnessed this peculiarity from another civ's perspective, I can build them, so it must be some wickedness of the AI at play. Are any of you familiar with the problem and possible remedies?
Also, when playing the same scenario in hot seat the game crashes right after the AI has taken a city using a paratrooper. At least it seems that way, since showing enemy moves to my knowledge is disabled in hot seat games I cannot know for certain at which moment the game breaks, but it always crashes some second after I have clicked the paradrop conquest message. Any ideas of the reason?