I'll do something completely new that i'm not used to, it's my first time playing any of these settings (except size, era, speed, sea lvl)
BTS game:
Map: Hemispheres (I figured out it sounds fun, so why not try?)
size: Standard
climate: Temperate
sea lvl: Medium
era: Ancient
speed: Normal
Continents size: Caried
Islands size: Islands
Number of Continents: Random
Difficulty: PRINCE
Players:
Haitham: Random Civs and Leader.
7 AI's: Random Civs and Leaders.
---------------------------
Total of eight players.
Options: every option unchecked (without an 'X')
Victories: All allowed
I'm gonna start totally clueless, without any specific plans or victories, here it goes.
And we're off:
Alexander - Greek
Traits: Philisophical, Aggresive.
UU: Phalanx (Axeman)
UB: Odeon (Colosseum)
Starting Techs: Fishing and Hunting.
I'm thinking of:
Settling Athens first, not walk with my settler, we'll see if the map will reveal anything exciting after settling
Moving my scout two steps down, on the hill.
Setting production on my worker (15 turns) since it's 11 turns to a population growth (like most of the times)
Researching Animal Husbandry first, since I have 2 Animals in my fat cross. It's probably mining after that, because of those two hills, the animals will give enough foods so I can use my worker to build the two mines after that. But we'll see what happens.
Suggestions so far? (LOL)
BTW: How/Where can I upload my starting file?
Is the picture big enough?
After how many turns should I make a screen/post a file/wait for suggestions and comments?
And what happens if you put you're city on... for example a tile with iron, will it provide iron?, will your basic city population give hammers just as if it would be a mine?