kaspergm
Deity
- Joined
- Aug 19, 2012
- Messages
- 5,577
I'm just curious as to what people's opinions are about how Civ 6 map maker generates rainforests (jungles). Personally I dislike the way rainforests seems to be scattered randomly and almost evenly over the entire half of the map or more that's closest to equator.
I know hexes on the map are supposed to represent large patches of land, and hence one could argue that one or two patches of rainforest represents a coherent stretch of forest, but I feel the map would be more satisfactory and more realistic if we had larger and more coherent clusters of rainforests isolated closer to equator, and then less rainforests scattered throughout the temperate region.
I know one can also argue that the current distribution of rainforests is at least to some extent due to deforestation over historic time, so I'm curious to know, what other members here feel about the way Civ 6 handles this.
I know hexes on the map are supposed to represent large patches of land, and hence one could argue that one or two patches of rainforest represents a coherent stretch of forest, but I feel the map would be more satisfactory and more realistic if we had larger and more coherent clusters of rainforests isolated closer to equator, and then less rainforests scattered throughout the temperate region.
I know one can also argue that the current distribution of rainforests is at least to some extent due to deforestation over historic time, so I'm curious to know, what other members here feel about the way Civ 6 handles this.