Without changing the tree there's little that can compete with range/indirect fire/logistic, as they change how your range unit play, unless you do some unreasonable/illogical changes like slapping +50% RCS on medic to "balance" the dmg contribution. That's going into power creep zone which is another bad design (removing gameplay varieties in favor of "balancing", as equal doesn't means balanced), not to mention doesn't make any sense logically.
I'm open to suggestion, as I can't think of any way myself. But it needs to be detailed, and not just "we can just head to this direction because it has been done in the past"
I'm open to suggestion, as I can't think of any way myself. But it needs to be detailed, and not just "we can just head to this direction because it has been done in the past"