I'm going to have to agree with a lot of Putrid's points.
The simple fact is that the economy is ridiculous in this game (as of now). Trading posts are so over-spammed that any other improvement is (for the most part) useless in the mid to late game, unless you want to be in the hole 100 gold per turn.
Whatever happened to cottages? I simply cannot understand why they would take those out in favor of trading posts, which are simply bland both in the way they work (flat 2 gold increase) and in the way they look (least streamlined improvement graphic in the game IMO).
In addition, mines are pointless without a resource. They never get improved the entire game, and always give a minor +1 production. In other words, why build them?
I do enjoy this game though, I like the direction they've gone in, and I'm positive that future patches will cement this as the best civ game ever. But with that said the guys at Firaxis simply need to fix the economy in this game, as it is in dire need of adjustment.
The simple fact is that the economy is ridiculous in this game (as of now). Trading posts are so over-spammed that any other improvement is (for the most part) useless in the mid to late game, unless you want to be in the hole 100 gold per turn.
Whatever happened to cottages? I simply cannot understand why they would take those out in favor of trading posts, which are simply bland both in the way they work (flat 2 gold increase) and in the way they look (least streamlined improvement graphic in the game IMO).
In addition, mines are pointless without a resource. They never get improved the entire game, and always give a minor +1 production. In other words, why build them?
I do enjoy this game though, I like the direction they've gone in, and I'm positive that future patches will cement this as the best civ game ever. But with that said the guys at Firaxis simply need to fix the economy in this game, as it is in dire need of adjustment.