I've played quite a lot of games so far, racked up about 200 hours and a lot of it is me getting to turn 150 or so before restarting and trying to learn what I've done wrong. I'm playing at king level at the moment for reference, not ready to go up yet.
Something that I still feel like I don't appreciate very well is at what point am I supposed to be trying to expand vs build districts, and when is it a good idea to have those districts. I totally get that the game is designed so you play the map without following the One True Strategy, and depending on what your start and surrounding area looks like is going to dictate some of this. But ultimately I still feel like I'm waiting too long to get out my first district, I just feel like it's taking me a long time and that I probably don't always get the right ones.
First, in all the games I've played I've built a holy district about three times in total I think. I just doesn't seem worth it, particularly at the beginning of the game when that 10 or 12 build time is a real cost.
Second, I'm probably not properly balancing the need for the district against what I have. My first one is almost always a campus as I don't want to fall behind in science, but then if I've already got a few city states pushing science to me maybe that's not the first one I need to focus on. As Sparta you could get a nice cheap Acropolis and encampment,crank out a lot of early units and use the culture lead to help make up for a potential science shortfall, for example.
Third, I'm not sure I understand the art of placing districts to maximise from their zoning benefits - I'm talking more about buildings that boost outputs and that extend to other cities. Right now the main ones I focus on are the industrial zone but should I be putting more energy into entertainment districts?
Then there's settling. I try and avoid settling until I've hit my housing slow down point or (ideally) 6 for the early empire Eureka, but if there are some really juicy spots nearby I want to start exploiting then I just go for it, particularly if the settler boost civic isn't so essential. But the AI seems to expand a lot sooner than me and I wonder if I'm missing a trick here. Trying to have one or two really developed cities doesn't seem to be enough, if I don't have four cities on a standard map by turn 100 I feel like I'm being left behind.
Would really appreciate some thoughts,
Something that I still feel like I don't appreciate very well is at what point am I supposed to be trying to expand vs build districts, and when is it a good idea to have those districts. I totally get that the game is designed so you play the map without following the One True Strategy, and depending on what your start and surrounding area looks like is going to dictate some of this. But ultimately I still feel like I'm waiting too long to get out my first district, I just feel like it's taking me a long time and that I probably don't always get the right ones.
First, in all the games I've played I've built a holy district about three times in total I think. I just doesn't seem worth it, particularly at the beginning of the game when that 10 or 12 build time is a real cost.
Second, I'm probably not properly balancing the need for the district against what I have. My first one is almost always a campus as I don't want to fall behind in science, but then if I've already got a few city states pushing science to me maybe that's not the first one I need to focus on. As Sparta you could get a nice cheap Acropolis and encampment,crank out a lot of early units and use the culture lead to help make up for a potential science shortfall, for example.
Third, I'm not sure I understand the art of placing districts to maximise from their zoning benefits - I'm talking more about buildings that boost outputs and that extend to other cities. Right now the main ones I focus on are the industrial zone but should I be putting more energy into entertainment districts?
Then there's settling. I try and avoid settling until I've hit my housing slow down point or (ideally) 6 for the early empire Eureka, but if there are some really juicy spots nearby I want to start exploiting then I just go for it, particularly if the settler boost civic isn't so essential. But the AI seems to expand a lot sooner than me and I wonder if I'm missing a trick here. Trying to have one or two really developed cities doesn't seem to be enough, if I don't have four cities on a standard map by turn 100 I feel like I'm being left behind.
Would really appreciate some thoughts,