Morningcalm
Keeper of Records
I agree with you on leader screens...to an extent. Visually and audio wise they are definitely better (except when they keep repeating their "Request" sound file as you modify a trade deal...they seriously need a Request 02 sound file added). But diplomacy has a HUGE ways to go, and that cuts the immersion down somewhat. In Civ IV I can engage them in religious, civic and technological trade and discussion, and form actual alliances that last long. In Civ V I cannot.
For the leaders--you forgot to mention Justinian also generates Great Generals faster, gains access to a devastating knight unit, and has a great theater replacement (or was it a colosseum rep. I can't remember). Saladin, on the other hand, got the lame Protective trait and a Camel unit. They felt very different to me, esp. since in IV you tend to get more developed cities and empires. The traits changed the way I played.
I think Civ V's UUs and such would feel more unique if they didn't get outdated so quickly--America's minutemen in particular last only a few turns, and Rome's legions are soon turned into longswordsmen. They need to strengthen the tech tree a bit before I really feel the differences, I think. =|
For the leaders--you forgot to mention Justinian also generates Great Generals faster, gains access to a devastating knight unit, and has a great theater replacement (or was it a colosseum rep. I can't remember). Saladin, on the other hand, got the lame Protective trait and a Camel unit. They felt very different to me, esp. since in IV you tend to get more developed cities and empires. The traits changed the way I played.

I think Civ V's UUs and such would feel more unique if they didn't get outdated so quickly--America's minutemen in particular last only a few turns, and Rome's legions are soon turned into longswordsmen. They need to strengthen the tech tree a bit before I really feel the differences, I think. =|