it didn't cost Firaxis anything to ask one of their staff to make a map...
But I don't see hard work involved into any DLC's so far.
Your call, for me pure bigotry is to be ecstatic over a turd and to keep making excuses for the devs. Oooh a map. Oooh and a leader. One modder can do that in two afternoons. Or can he - is 3D leaderhead still a no-no for modders? Well go figure.There's a lot to criticize about Civ V but the quality and amount of 'hard work' put into the DLC packs certainly isn't one of them. Contrary to the main game, these packs have been shipped in a very solid state and are of very high quality. It's not something they slapped together in five minutes of spare time - the loading screens with new leader portrayals alone affirm that.
It's also pretty silly to assume Firaxis simply asks one of the Civ V guys to sit down and create a map pack for free. Yeah, sure, he'll do that. For free.
You can criticize the cost or whatever but to call the DLC's they've released so far bad is pure bigotry.
Your call, for me pure bigotry is to be ecstatic over a turd and to keep making excuses for the devs. Oooh a map. Oooh and a leader. One modder can do that in two afternoons. Or can he - is 3D leaderhead still a no-no for modders? Well go figure.
If you like the DLC's buy them, I won't be stopping you. But I don't, and that's my opinion.
I don't know why you would think that, but look at the Civ IV graphics modding forums and you'll see real pros like Ekmek and TheCapo who spend weeks using blender and other devices to get one leaderhead out. And even though it looks great, you can still tell they basically did an alteration and patching up of an existing leader. That's not a slight on their work, these guys are among the best leaderhead makers in civ IV, there stuff is excellent. It's just they stretch the limited tools and resources over an incredible number of days/weeks and they still don't get a leader as convincing as the leaderheads introduced in a game like Colonization.
Civ V is full-screen leader screens, with brand new leaders with new animations and interaction, and recorded dialogue in a foreign tongue.
Sorry, you simply cannot just whip that up in two or three afternoons. Professional quality requires professionals.
If you say so. It might come to many as crazy but I don't see Civ5 leaderheads as professional. All that dead, inanimated background, still and stiff leaders... Babylon and Aztec is ok-ish, the rest is like WoW graphics. You're right that it might have took more than couple of afternoons to do them (not much more though, when having all the tools at your disposal), but still I'm not impressed.
At the same time, I still remember when Cathy in Civ4 was slapping me in the face or Gilgamesh was grabbing my throat to say no. They felt alive. Civ5 guys are without personality whatsoever.
Go on, brand me a Civ4-lover. So far I've been called a bigot and a person who believes that Steam (of all things) and DLC is pure evil, another empty label won't harm me ^^
You can criticize the cost or whatever but to call the DLC's they've released so far bad is pure [snip].
Civ IV Complete is around $20 now, so I don't buy your argument that Civ V is cheaper, Revoran.
EDIT: just started a continent plus games. I have no problem with CS being on islands; after all, the DLC is called "explorers pack". But can you actually start next to the shore with your initial settler? I've started 2 hexes away from it (which I only realized 15 turns afterwards...), and Kamehameha (which I assume would have some starting bias) started kind of landlocked.
I'm kind of on the fence about Continents Plus. The maps look fantastic, and the island chains are nice, but they put all City States on islands.