Forgive me if this question has been asked and answered, I searched and couldn't find anything about this already.
How can multiplayer work well, when say player A has every civ available while player B and C only have the standard 18. Then player A starts a new multiplayer game and selects a civ only available as DLC. Thus we will end up having different versions, and that is not good for MP.
The question is essentially, if it is possible to play against civs you have not bought in a DLC. If that is possible, then there are no problems I guess. But then you would have to have the graphics and all, which means that every civ is already in the game, it's just locked content (as opposed to downloadable content).
So have there been any news regarding this from 2K? I have not read everything there is to read about civ5, but I feel that there has not been that much information disclosed about MP options...
How can multiplayer work well, when say player A has every civ available while player B and C only have the standard 18. Then player A starts a new multiplayer game and selects a civ only available as DLC. Thus we will end up having different versions, and that is not good for MP.
The question is essentially, if it is possible to play against civs you have not bought in a DLC. If that is possible, then there are no problems I guess. But then you would have to have the graphics and all, which means that every civ is already in the game, it's just locked content (as opposed to downloadable content).
So have there been any news regarding this from 2K? I have not read everything there is to read about civ5, but I feel that there has not been that much information disclosed about MP options...