Think I might have found a small bug. When taking over a mercantile city-state as Venice with a Great Merchant of Venice, the Mercantile city-state's unique luxury (Porcelain or Jewelry) was not removed and Venice kept it for itself.
I know that there is a DLL minimod that adds this into the game, but I'm not using it, and I checked the DLL's CustomModOptions.xml and GLOBAL_VENICE_KEEPS_RESOURCES is checked to "0".
Also, whoward if you do update the Venice Keeps Resources minimod could you also allow Austria to keep unique Mercantile luxuries if they buy them out? Seems fair if Venice can get to keep them. Thanks.
I know that there is a DLL minimod that adds this into the game, but I'm not using it, and I checked the DLL's CustomModOptions.xml and GLOBAL_VENICE_KEEPS_RESOURCES is checked to "0".
Also, whoward if you do update the Venice Keeps Resources minimod could you also allow Austria to keep unique Mercantile luxuries if they buy them out? Seems fair if Venice can get to keep them. Thanks.