DMI XII - Imhotep's Legacy

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:bump: Who's up on this one?
 
@Imhotep - OK, what do you want to do with the order?

This one appears stuck...
 
Well, I admit I got a little carried away......

In fact I teched all the remaining SS techs :p But first things first.....

If you recall correctly , Immy let me with some greek dudes in a hill :p . All of the greeks gone with the fishies in that turn except some boats that were out of reach :p

But before that, a certain balloon head decided to make us even more leaders of the world:
Spoiler :
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And while we were marauding stray ships near Athens, a ancient voice called us for peace in the world.....
Spoiler :
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Sure .... well, why not ?

Wonders to boot:
Spoiler :
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Well, technically one is a project, but who cares? ;) ( BTW we have manhattan being done somewhere, if someone wants to make some fireworks in the last turns of the game ). The Internet netted us ( pun intended ) two techs: the very useful DR and Mass Media

Somehow I forgot that we had a stockpile of GP.... well, better late than ever:
Spoiler :
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And some last intel on the game:
Spoiler :
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Pls do not push the slider down... Ecology is the last tech we need for the SS ;)

Anyway, this game is pretty much over..... I hope that we can drop some fireworks in the south dork continent before we launch :devil:

It was a pleasure... see you hopefully in the future :hatsoff:
 

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Got it. If I get the option for a quick diplo win (by Vassalizing Alex), should I take it?

I'll play and post on Tuesday/Wednesday.
 
Got it. If I get the option for a quick diplo win (by Vassalizing Alex), should I take it?

I'll play and post on Tuesday/Wednesday.

Well, since this game is in the bag either way, I'm fine with ending it any way you like it. Just as long as you drop at least one nuke on Alex's head. :nuke:

I gotta say: this was the most warmongering, peaceful wonderbuilding game I ever played. I'm amazed at the ease with which we cruised our way to a win and our enormous tech rate. I mean, at the beginning of my last turn I was using cavalry and the odd rifleman and before it's come back to me we have about all the techs we need for a space win?

Maybe we should try this baby again on emperor level with some less aggressive neighbours so we won't get declared on all the time?
 
Fairly quiet set.
I don't think I need to say too much, we are 9 turns from victory.

Oh.. except when Alex DoWed Gandhi/Cathy, I joined in, and introduced the Greeks and Zulus to the concept of Nuclear Winter, and to the pointy end of my 14 ICBMs.
:nuke::nuke::nuke::nuke::nuke::nuke::nuke: :nuke::nuke::nuke::nuke::nuke::nuke::nuke:

The next player can have some fun, or just press enter 9 times.

berserks01 - UP
MyOtherCar - in the garage
 

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erm.. r_rolo, are you bumping the thread after 15 minutes?
Also, your picture of a nuke won't show.
 
Yuck - that person in the picture ruins the mood for me...
 
Looks like I get to finish this baby up. Got it then.
 
My turnset can be summarized with this pix

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Then, the end

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Good game guys :goodjob:
Here's the replay for anyone interested
 

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A great team effort, my friends! :) Kudos to everyone involved for this rather dominating "peaceful" win :lol: . It was a pleasure to play with you, I hope you enjoyed it as well. Now on to DMI XIII...
 
This was the more warlike peaceful game that I ever played :p having 2 nutjobs as first neighbours certainly helped us to circumvent the rules......

So, Immy, besides possessing Oz Auric story :p , what plans do you have for DM(RIP)I XIII? Anything FfH related as all the opd numbers have got for a while?
 
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