Do some people still play Rhye's Greek World scenario from Vanilla?

Manco Capac

Friday,13 June,I Collapse
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In the spasmodic little 15 mins some days and others, I played that scenario on IMM with Persia and I ended with all minor Asia under my control and Egypt too. Teching all the way to Education (although tech cost are unbearable in that scenario; over 1000 bpt and struggling towards Paper lol). I see, although my huge number of cities, I only control 15% of the world.

Is that scenario winnable with dom? I think conquest should be (despite I failed on deity with the Greeks; Persia was too strong), but seems hard with only 175 turns...

Any comments?
 
I remember it well; I know I won a time victory with Persia once, but I couldn't get even close to the domination limit. I don't know if you've ever opened the worldbuilder on that map, but there is a lot of barbarian-heavy and minor civ-heavy land.
 
Yeah, I saw starting 1AD, a bunch of barbarian stacks are automatically spawning randomly in some unclaimed locations. A plot being seen or not, doesn't matter. Those 5 camel archers at 8 :strength: were initially friggin' annoying until I built phant defenses and then just annoying flies. Of course, since the game is set to ragin' barb, I made some unit walling to be in peace a little in africa. It did its work. But it becomes clear with huge unclaimed lands in africa (just desert seriously, was it really that desertic in the far BC's) with a lot of barbs+200 :hammers: settlers are definitely not helping expansion towards 51% for dom. Since it's been two games on this, now you mention, I took a peek in WB and saw another problematic cause: a huge wall of mountains circling the world. That's land to be covered, but uncoverable. That is likely 15-20% of lands lost there.

Dom is nigh impossible. Thus the game is only winnable via conquest or time. Kinda a bummer. Anyways, it's not like a lost a lot of time on this with only 175 turns.
 
I find domination is pretty difficult to win in any game, unless you set your city production to nothing but settlers. (much like the AIs in every game of Civ i've ever played) Personally I just try to conquer the nearest 'major' civilaztion - Greece if you're Macedonian, Babylon if you're Persian, Phoenician colonies if you're Roman - and then just try to fend off the barbarians when the occasion arises.
 
Yeah, I saw starting 1AD, a bunch of barbarian stacks are automatically spawning randomly in some unclaimed locations. A plot being seen or not, doesn't matter. Those 5 camel archers at 8 :strength: were initially friggin' annoying until I built phant defenses and then just annoying flies. Of course, since the game is set to ragin' barb, I made some unit walling to be in peace a little in africa. It did its work. But it becomes clear with huge unclaimed lands in africa (just desert seriously, was it really that desertic in the far BC's) with a lot of barbs+200 :hammers: settlers are definitely not helping expansion towards 51% for dom. Since it's been two games on this, now you mention, I took a peek in WB and saw another problematic cause: a huge wall of mountains circling the world. That's land to be covered, but uncoverable. That is likely 15-20% of lands lost there.

Dom is nigh impossible. Thus the game is only winnable via conquest or time. Kinda a bummer. Anyways, it's not like a lost a lot of time on this with only 175 turns.

I thought that mountains are hard-coded as water tiles so that they don't affect the domination limit?
 
In the spasmodic little 15 mins some days and others, I played that scenario on IMM with Persia and I ended with all minor Asia under my control and Egypt too. Teching all the way to Education (although tech cost are unbearable in that scenario; over 1000 bpt and struggling towards Paper lol). I see, although my huge number of cities, I only control 15% of the world.

Is that scenario winnable with dom? I think conquest should be (despite I failed on deity with the Greeks; Persia was too strong), but seems hard with only 175 turns...

Any comments?

Don't you need a CD to use vanilla? I hardly use vanilla because of the CD.
 
I thought that mountains are hard-coded as water tiles so that they don't affect the domination limit?

No they're not.

(Check if you want)
 
By test I meant roll a map, turn all tiles to water, turn a bunch to mountain, settle an enemy, then settle yourself and have a look at values of domination.
Ok yeah its not that simple, but shouldnt require code (I think it came up in ffh16 lurker too...)
 
Yep, you should try. It's vanillaly fun. And deity with the greeks is challenging for sure.
 
Actual
 
Actually, could someone post the raw wb save of this for those of us who no longer have our vanilla CDs?
 
Actually, could someone post the raw wb save of this for those of us who no longer have our vanilla CDs?

I don't know if this is that simple as giving a WB map. It's in fact a mod with particularities. For instance, several nations have leaderheads from CivIII, several scripted events are included like barb invasions, destruction of nations (yes, that is the advent of RFC games), free christian missionaries for Jerusalem, etc.

BUT I think in my quick researches, I think someone made a new version of the Greek World...or ask Rhye in person for that. He is still alive, but playing in Civ5 grounds now.
 
I guess you can take that as a 'no'.
 
I fired it up and tried my hand at Macedonia. I made the mistake of making friends with Greece and Rome, thinking I would first mop up the barbs and minor civs before turning on them. Up north, unfortunately, it's a mess, and the "100 turns left" notification convinced me I couldn't win.

So I'm trying it again with a first-turn DoW against Greece. In my last game, I still hadn't secured that copper to the north so had been unable to build my UUs (Phalanxes) all game. Can you believe it? All that time iron was right across the border in Greece and Delphoi is sitting there defended only by a single Archer. And Delphoi boasts the Oracle, which in this mod is a combo shrine and Pyramids. Too good to be true.

I guess it only makes sense from an historical standpoint for Macedonia to conquer Greece first anyway.
 
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