Do you shudder when you pull your 70+ SOD up next to the computer's stack (even with stack attack on?) or do you love every minute of it? Personally, I'm not a big fan of two enormous stacks duking it out. Then again, if the computer isn't going to produce an SOD then I sure will (I'm in it to win afterall). So what's the answer?
I like the idea of revamping unit maintenance so that you incur some sort of economic penalty for maintaining such a large army. It makes sense from a realism stand point.
What about limiting the number of units you can have occupying a single tile? Every unit would have a new statistic like unit dimension or weight and every tile would be given a rating based on how many units could occupy it at any given point. After all, I don't think it's very realistic that you could fit something like 5 armored divisions (with supporting troops) in an area the size of a football field. It would also add a slightly different twist to your combined arms tactics.
I realize that making the game more realistic doesn't always translate into a more enjoyable game, but what changes would you make?
I like the idea of revamping unit maintenance so that you incur some sort of economic penalty for maintaining such a large army. It makes sense from a realism stand point.
What about limiting the number of units you can have occupying a single tile? Every unit would have a new statistic like unit dimension or weight and every tile would be given a rating based on how many units could occupy it at any given point. After all, I don't think it's very realistic that you could fit something like 5 armored divisions (with supporting troops) in an area the size of a football field. It would also add a slightly different twist to your combined arms tactics.
I realize that making the game more realistic doesn't always translate into a more enjoyable game, but what changes would you make?