In the game i reference with the screengrab in the OP, I had a total of 12 oil deposits. And fully 5 of them were from that one city. Let me dig out that save and mention some other resource levels... So excluding that colony, I have 7 oil, 4 coal, 4 aluminum, 1 uranium deposit. Here's my empire area (huge map!) Spoiler : Not exactly a small empire. 3 of my oil wells are even in 2 tundra colonies I founded for exactly that purpose; of the remaining 4, two are offshore near my capital bay area and two in tundra in Ra-Kedet, of course a British Mandate territory... Also, yes, the small neck on my continent is indeed crossed by the panama canal. I'm no uncultured philistine. So for all my coastline and the large desert, no oil. Tundra: 10. Thanks to the resource card and corporate libertarianism, I have a budget of 60 oil! (The RND bonus stockpile space also means I have nearly 1000 resource storage.) I can imagine being Canada in this map. Laurier, the Oiligarch. I think, as I mentioned, we don't necessarily want tons of deposits littering the map taking up district space; but there does still seem to be either poor distribution or just a lack of communication on where resources spawn. Extremely esoteric example, but in terms of map gen, order matters; at one point in Minecraft they added some new varieties of stone. This was well and good, but because of where it was placed in the generation, it seemed to have the effect of greatly reducing the rate of finding certain resources that could only spawn in regular stone (as opposed to the new varieties.) Likewise, perhaps the strategic resource distribution code is fine, but other processes are creating issues with what would otherwise be a good result. Once distribution is good, then one could add more to deposits to increase the overall level.