King of Town
Adventuring
Wouldn't an axeman without a bronze axe, or a swordsman without an sword just be a warrior? No need for a hardwood swordsman when we already have that in a warrior.
you can always build archers after you know hunting and archery. which isn't the same as always. you might be following a different tech path. this week i had an isolated start where i built the great wall, so i didn't research archery until 900ish AD. obviously i didn't need to fend anybody off which is the point of his examples, but it does show you it can represent an actual game situation. not a typical one, but it can happen /shrug.
However, for the idea of "you can only x units per instance of a resourcce", you'd need to have a lot more resource squares on the map - for example, for the unit limit to make a significant impact on anyone's forces, there'd need to be *loads* more oil, or otherwise the limit would have to so high that it hardly affected anyone. Maybe there could be "amounts" of a resource on a single square - one square might provide, say, three units of oil, rather than just one.
The Laps had reindeer cavalry.
The Laps had reindeer cavalry.
The christmas elf shock troops just could not resist the onslaught, thus santa with his mounted reindeer armies subjagated them for eternity.![]()
Essentially, what I mean is that in your example, it was your choice not to research Archery (I'm guessing you had access to metal, and the comment of mine to which you replied assumed no access to metal). However, if you'd wanted Archery, I'm pretty sure you could have got it.![]()
Historically not everyone had access to every resource ... and in many cases wars have been fought over access to resources.
and yes i make weird choices all the time![]()
happened again... I didn't get copper or horses... someone attacks me with chariots... basically impossible to fight them off.
Such as lookoing for copper on your iron?
How to fix this... Step one, explore the map. Step two, rush to bronze working or animal husbandry. Step three, settle near the resource, no matter how far away it is.
I've never found not having a resource to be too hindering to me.