ManoftheHour333
Warlord
- Joined
- Mar 12, 2021
- Messages
- 242
So long as they sprawl out from the city center, and we lose the stupid adjaceny bonuses from mountains/reefs. Adjacency bonuses, if used at all, should come from buildings within the dsitrict, or interestingly, from buildings in other nearby districts.
Like a campus could get +1 science if placed by an ampitheater/ cultural district. An IZ should get +1 production if next to a market and later, +2 if near a neighborhood/housing district (Easier commutes lol). A monument and/or a shine (Or any other initial buildings your city center can produce) should provide flat bonuses to any adjacent districts and all their buildings...further incentivizing this style of play.
One could argue you'd interact less with the map but that also makes the game more strategically intricate over based on luck. And IMO I really valued that depth of "my ability to know when and how to get these bonuses" be more important than "my ability to reroll the map until I get a start I can work with". Just some ramblings while at work but I'm very curious if they can make districts be more organic extensions of a city instead of pieces to put down on a game board.
Like a campus could get +1 science if placed by an ampitheater/ cultural district. An IZ should get +1 production if next to a market and later, +2 if near a neighborhood/housing district (Easier commutes lol). A monument and/or a shine (Or any other initial buildings your city center can produce) should provide flat bonuses to any adjacent districts and all their buildings...further incentivizing this style of play.
One could argue you'd interact less with the map but that also makes the game more strategically intricate over based on luck. And IMO I really valued that depth of "my ability to know when and how to get these bonuses" be more important than "my ability to reroll the map until I get a start I can work with". Just some ramblings while at work but I'm very curious if they can make districts be more organic extensions of a city instead of pieces to put down on a game board.