DocT01d Mongols Steppe strikes back 2

@Gogf,
:bump:
You're up!
 
I guess that willl be me.

Pick up tonight, play tomorrow
 
@Bede,
:bump:
 
SesnOfWthr said:
ROTFLMAO! You know it's bad when you have to bump yourself.

It is worse than you know. Tried to set up and play the game last night and my whole system went down in flames, crashed and burned. Was dinking around until after midnight just trying to get back to a stable Conquests.

I honestly don't know whether I will be able to carry this one forward, as I am feeling a little snake-bit right now when it comes to swapping upgrades back and forth and then adding Art and Units directories to my Model T machine. (I no longer have access to a second machine for playing games.)
 
To be honest, I'm impressed with the diligence you've shown thus far, refusing to let this one die. It may be time to give up the ghost on this one .....
 
No ghost. I refuse to let this one die. If you want we can go short rotations (2-3 players), or try and pick up DH or Doc T and combine into one game.
 
Do not go gently into that good night! The steppe strikes back one has already died after it became clear that domination just wasn't going to happen. We might have held on long enough to pull out a VP victory, but our military was decimated. Show them the power of the Horde!
 
So Bede, who is up? I am willing to play another 5 then pass off, or let Sens take a turn, or DH, or whoever. I see this one as still winable, but you gotta play it smart with one baddie at a time, and the bad guy here is the Turks. I think for the mongols to be viable the VC need to detect invisible, or have a modded unit to detect invisible early. The Assains in the lands we hit just chew alive whatever force is availible. I am all for using the Armies of Keshiks to lead with, and let everything else mop-up. Using this, I think the Turks drop in 30 turns, and then we can hit the Abbys or the Byz, whichever is being dogpiled worse.
 
Take it away Romeo! Thanks.

As soon as I can get my silly machine sorted out I'll let you know. And I'll be lurking...
 
Since I had last play, I will try and grind out 5 more tonight, then I think Sens is up. If the turns are not up by 4 PM tomorrow, they will not get done until Sat, so someone else can jump. My schedule is at the mercy of my thesis advisor.
 
Can't attach, and the upload file is down. hmm. Turnlog to come shortly, try to get the save up this afternoon.
 
I have the next five played, but cannot upload for some reason.
 
romeothemonk said:
If the turns are not up by 4 PM tomorrow, they will not get done until Sat, so someone else can jump. My schedule is at the mercy of my thesis advisor.

Hmmm. So should I just jump, or do you think you'll be able to find a couple moments to upload when the forums are working properly again?
 
I have the Turns done. For some reason, I cant get the upload file to work, and I can't attach save because it is 542 kb.
 
Well, if you get the chance, you can always e-mail it to me, assuming it stays under 3 MB.

SesnOfWthr@hotmail.com

(junk e-mail acct, so I don't mind posting it ;) )
 
Ill post turns tommorrow and email you the save post haste. The good news, we whacked a turkish king. The bad news we lost a full strength army against a swiss merc in a size 6 city without walls. The turks are nearly sliced in two.
 
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