DocT01d Mongols 1230AD
Ack where are our 2 Huge Distance units? Pardon me, but whoever abandoned those, this was about the most stupid move Ive seen in a SG!
Regroup to attack Edrine. Run some Keshiks back South the slightest attack from Byzantium or Abbassids would wipe out our entire core...and Cleo has easily enough Inquisitors in our lands to do the job.
Turn down Science to minimum.
Buy Jihad from Fatimids for WM and 150gp. Buy Assassination from Cordova for WM and 450gp. Buy Med Combat from the Rus for WM and 350gp. Buy Map Making and WM from Magyars for Med Combat and WM. Era advance. Hawk WM for about 100gp.
Make peace with England, get Polearms for WM, 60gp and 28gpt. Change all builds to Military. Mobilize. Note Postal Stations are flagged as MIL, thus can be built.
IBT:
Turkish Longbow loses to VC near Salonika.
Ankara (Postal Station) -> Pike
Turn 1: 1233AD
Attack Edrine:
3rd Army kills Elite SwissM, -1HP
3rd Army kills Vet SwissM, -3HP
Vet Keshik dies to Reg SwissM
Elite Keshik kills SwissM, -0HP
Elite Keshik kills Assassin, -2HP, MGL Tolui! Will form a VC Army, we dont have enough Keshiks for another Keshik Army.
Vet Keshik kills Assassin, Edrine captured (we already razed Turkish cities). Last attack destroyed the Barracks, but comes with Marketplace and 40gp.
Move couple of Keshiks and some Slaves South.
Someone did us the favour and connected our 2 territories, we now have 2 Lux everywhere
IBT:
2 Turkish Assassins attack, loose a prey Cat, and a VC however, the VC doesnt matter, since it was in Salinika which deposes anyway

Our 1st Assassin finishes in the South
Turn 2: 1236AD
Luckily, the auto-Defenders are now only Spears
retake Salinika
IBT:
Keshik in the open defeats Assassin.
Rurik demands Horses
I cave.
2 Keshiks spawn.
Rjazan (Poastal Station) -> Assassin, Karakorum (PS) -> Pike
Turn 3: 1239AD
Approach Antalya.
IBT:
Norwegians destroy the Danes. Turks want to talk.
Merv (PS) -> Assassin
Turn 4: 1242AD
Antalya:
3rd Army slays 3 Swissies (lost only a total of 3HP against the first 2).
Keshik slays Longbow unscratched, slays another Longbow, Antalya captured, comes with Barracks.
Time for peace. And a lot of trades.
Get Theology, Invention, Divine Right, Seamanship, WM and 7gp for peace. Get Medicine, Middle Class, WM, 3gp from Fatimids for Theology and Invention. Get Imp Siege and 40gp from Norway for Theology and Middle Class. Get a Cordovan Slave (how historically fitting!) and 13gp from Castile for Polearms. Hawk around our WM for about 30gp.
Abbassids have 3400+gp! Time to capture a couple of their cities
PLEASE DO NOT AUTOMATE WORKERS!
Didnt catch it before, since I had a couple of Keshiks on goto in that area.
Btw, were dead last even in power
Notice a problem: We are Xenophobic
no culture for captured cities. Thus I officially drop the rule of not whipping foreigners, as long as we built something that is justified.
IBT:
RoP with Byzantium would cost 120gp, cannot afford it.
Patzinak flips back (1 VC).
Turn 5: 1245AD
Whip a couple of Postal Stations. Move units S.
IBT:
Cleo has about 75 Inquisitors in our lands, and gets pissed because of 2 Workers we have in her territory
Turn 6: 1248AD
Zzzz
IBT:
Bremen builds the Hanseatic League. Nicely replayed history.
Turn 7: 1251AD
There simply isnt anything to do. Get 2 of our Armies down to the South, need to sign a RoP with Cleo again for 110gp.
IBT:
Fatimids declare on Byzantium
Turn 8: 1254AD
Zzz
again. Except that I position to attack the Abbassids next turn
IBT:
2 Keshiks arrive.
Turn 9: 1257AD
Abbassids seem completely gassed, they dont muster anything against the Byzantines except Longbows. And, they use Pikes again, despite having Iron? Nevertheless, they now have 4400gp!
Declare straight war. Capture New Mossul, their Iron town. But much more we needed the 90gp..
IBT:
Abbassids sign the Franks against us.
Turn 10: 1260AD
Capture Hatin, defended by a single Spear and an Assassin, 184gp.
Status:
4/3 Land/Pop after excessive use of the whip (Byzantines 12/16)
14820VPs (Byz 15040)
Notes:
- The Byzantines really hurt the Abbassids, we should easily capture several cities if we follow them.
- I deliberately didnt mobilize this time, I want the Granary in New Medina, we need a Settler factory.
- Our Northern forces should take those 2 German cities, and get Tech for peace. I just didnt want to attack until I see whom the Abbassids buy in against us.
- Mobilization works a little tricky, dont forget to build nothing but troops, and switch to improvements in the last turn.
- Beware of the Sub bug!
- I moved Keshiks out of towns with flip risk wherever possible, thats why some of them are in the open.