Sorry this took so long, fell asleep in a tree and caught a fever.
turn log
Turn 0 (650)
Looking at Lhasa the only way we could eke out any more growth is by irrigating the Hill tiles giving an extra 4 gold and 1 sheild in golden age.
Zaragoza >>switched to Bombard (no barracks)
Golmud Junk switche to temple (1 turn)
lhari : hal switched to temple
Rutog set to forge (9)
Pamplona set to forge
Oma set to port
Bamba set to harbor and rush it
Vitoria set to monument
Turn 1 (660)
Physics comes in set to printing press (1 turn), goal of free artistry and opera houses.
Iekundo: Hal>> Cuirassier(5)
Golmud:temple>>Guildhall (10)
Lhari:temple>> Cuirassier (12)
Oma: Port>> Major port
Bamda: Harbor>>Labourer
Our western Junk defeats both barbs and arrives on the arabian coast.
Position troops for an attack on Murcia
Annoyed at that spanish elite royal guard running around, move halbarier onto a hill to bait him.
Build Embassy in Washington and London. Washington screenshot at the bottom (havent yet worked out how to insert stuff to middle of the posts) forgot to take one of London - its primarly a fishing village, they have gold,iron,horses and inscense and are 7 turns away form Shrangli La.
IBT
Halbarder brings Royal Guard down to 1 hp
Turn 2 (670)
Printing Press comes in go for Humanism in 2 at 50% science (+175gpt)
Rome: Toll House>>Academy(5)
Chmado: Wind Mill>>Temple(2)
Contact Arabs - still In the Ancient age! (by Classical education) and dirt poor. Buy their world map and 11 gp for classical education. Their Island is not a nice place to live.
Send the Junk round the east of their Isle then will cross to celtic terriortry
Clear out barb camp on western wines
Take Murcia, Lose a Cavalier in the process
Take out Royal Guard near Baracelona
IBT
Spanish ask for peace
Turn 3 (680)
Gartokh: Windmill>>Temple(2)
Leh: Windmill>>Temple(1)
Starve Down Murcia
Cumae: Turtle Ship>>Temple(4)
Pompeii: Turtle ship>> Temple (4)
Pamplona: Forge>> Monument
Oma: Major Port>>Temple(2)
Contact India: poor in the Early middle ages (have Fuedalism)
IBT
Barb in the west
Spanish Crossbow in the mountains in the North
Turn 4 (690)
Humanism comes in, aim for Free Artistry
Lhasa: Ankor Wat>>Guild Hall (4)
Leh: Temple>>Cuirassier(3)
Zaragoza: Bombard>>Hardy Colonist (for the relocation)
Chamdo: Temple>>Monumnet (2)
Cohze: Hardy Colonist (in a GA? must have missed it)>>Temple(3)
Vitoria: Monument>>Forge
Found Barga on the southern tip >>Harbor (10)
IBT
Barb dies on our Cavalier
Turn 5 (700)
Gartokh: Temple>>Water Mill(4)
Kumbum: Windmill>>Temple(2)
Oma: Temple>>Academy(2)
Pillage Spains Horses
Hurry Curisser in lhari for 414gp to take care of crossbow. later realise their is a elephant in nymina oh well
IBT
Celts build voyage of discovery
Turn 6 (710)
Free Artistry Comes in go for Magnetism (1 turn at -40gpt)
Chamdo: Monument>>Theater (6)
Iekundo: Cuirassier>>Cuirassier(5)
Barkhal: Wind Mill>>Temple
Lhari: Curissier>>Windmill (9)
Gerze: Windmill>>Cuirassier (7)
Pamplona: Monumnet>>Academy (5)
Gomo: Forge>>Academy(7)
Meet the Russians. They are just out of the Dark ages (literally) and poor.
IBT
Celtic Gally sails past our Junk near Arabia - Hopefully have contact
Turn 7 (720)
Magnetism >> Merchentilism (2 turns at 50%)
Rome: Academy>>Theater (13)
Sikkam: Copernicus observatory>>Shakespears theater(14)
Leh: Cuirassier>>Cuirassier (3)
Kumbum: Temple>>Theater
Murcia: Monument>>Academy (20)
Cozhe: Temple>>Windmill(7)
Cumae: Temple>>Basilica(5)
Pompeii: Temple>>Basilica(5)
Oma: Academy>>Basilica(3)
Toba: Forge>>Harbor (5)
Found Zanda on south tip starts on harbor (8turns)
Take Seville (defended by one spear

)
IBT
Spanish elephant kills a Samuri I foolish left in the opne near Barcelona
English build Shangri La
Turn 8 (730)
Lhasa: Guild Hall>>Basilica (1)
Barkhal: Temple>>Basilica (3)
Nymina: Library?>>Harbor(5)
Final catch that celtic galley. Brennis is Poor and stupid as well. His world map reveals his Island is quite small. I can see green borders between His Island and Persia
IBT
Spanish Galley Sighted off Nyina. Spanish Imperial Guard heading for Barcelona
Turn 9 (740)
Mercantilism>>Economics (2)
Lhasa: Basilica>>Marketplace (we need some banks)
Gartokh: Water Mill>>Town Clock (4)
Gerze: Cuirasser>>Cuirassier
Rutog: Forge>>Harbor
Bamda: Laborer>>Port (20)
Contact koreans. Woo! they have money - 2590
I proceed with Operation "Get all the money" The dark green island should be Isolated and poor.
America. Literature, Heraldry, Astronomy, Engineering for world map and 2600gp
Same deal to korea for 1300gp
Chivalry and Education to america for horse breeding 1080 gold and 20gpt
Chivalry education, Guilds,gunpowder and navigation to korea will net us 1290 gp 106 gpt(all) and dyes so I go for it.
Get 40gp 6gpt and coffee off the celts for literature and crop roation
Grab some loose change (145gp) off persia for Barding
Now have 8412 gp and 322gpt
Level 1 War wearyness has kicked in so can't lower lux without the big cities rioting.
Capture Barcelona with no losses.
Rush a Cuirassier in Lhari to shadow the spanish Galley
IBT
Spanish Horse archer kills a wounded Cavlier at Barcelona
Spanish Galley contines around Cumae.
Turn 10 (750)
Alot of WLTK days kick in.
Lhari: Cuirassier>>Windmill (8)
Oma: Basilica>>Monumnet(1)
Kill the Spanish Horse archer
Take madrid losing One Samuri. yey
The spainish should are rolling over and dying - expect 2 spears per city
I'll leave it up to the next player to rush loads of stuff.