Kaosprophet
Warlord
- Joined
- May 7, 2009
- Messages
- 244
The camps will usually spawn/respawn in one or two fixed locations. Plainly barbarians have to spawn somehow or they'd become extinct too soon. I envisage a camp representing an existing tribal settlement that only becomes visible to the player when it becomes a threat.
Obviously they do have to spawn 'somehow,' and doing it off in the fog of war (whether as a camp or a unit) makes it easier to abstract the process of where they came from. I just personally find it easier to imagine a bunch of uppity outsiders banding together into a 'unit' (much the same way your starting settler represents a band of nomads who decided to settle down) than an existing settlement that goes unnoticed until it becomes a threat. (Especially when the 'goody huts' of the past 3 versions I've played more or less represented minor tribal settlements that did get noticed.) But it's purely a personal perspective - objectively I don't think one is any better than the other.