I am more interested to see the release of Civ 6. And I hope the version will improve Civ 5. (I still think Civ 4 BTS is the best version now). I hope Civ 6 will make the old versions' features more sophisticated and include new features as follow:
1) Vassal state:
~an indispensable element in history. I just feel disappointed with Civ 5 for not including this feature. That is also one reason why I think BTS is still the best game.
2) More sophisticated ways of spreading technologies, cultures and religions:
~instead of simply trading technologies, "scholars" can be sent by one country to another to learn its advanced technologies. Just like in the past, Japan sent a lot of scholars to learn advanced technologies from China and Korea. And the opposite happened in the modern era.
~as some of us suggested, the expansion of a civ's culture/religion may not necessarily be one of the ways to conquer a city. Instead, it may just affect minor elements of an alien civ without conquering cities. For example, the style of the buildings of an alien civ may model after the civ that influences its culture. "Scholars" can be sent to an alien civ and bring its culture/religion back to their own civ. And the popularity of a culture/religion in an alien civ may draw the 2 civilizations closer diplomatically. The above also quite often happened in the course of history. For example, hellenization in Persia and India; Japan and Korea absorbed a lot of Chinese cultures in the past. Japan also sent quite a number of scholars to study Buddhism in Korea and China. In the modern time, modern Japanese and Korean cultures also influenced East Asia a lot.
In short, I think the Civ game (history one, not about space) still has room to be more sophisticated and to be made similar to our real history. There is still room for the game to amaze we players.
1) Vassal state:
~an indispensable element in history. I just feel disappointed with Civ 5 for not including this feature. That is also one reason why I think BTS is still the best game.
2) More sophisticated ways of spreading technologies, cultures and religions:
~instead of simply trading technologies, "scholars" can be sent by one country to another to learn its advanced technologies. Just like in the past, Japan sent a lot of scholars to learn advanced technologies from China and Korea. And the opposite happened in the modern era.
~as some of us suggested, the expansion of a civ's culture/religion may not necessarily be one of the ways to conquer a city. Instead, it may just affect minor elements of an alien civ without conquering cities. For example, the style of the buildings of an alien civ may model after the civ that influences its culture. "Scholars" can be sent to an alien civ and bring its culture/religion back to their own civ. And the popularity of a culture/religion in an alien civ may draw the 2 civilizations closer diplomatically. The above also quite often happened in the course of history. For example, hellenization in Persia and India; Japan and Korea absorbed a lot of Chinese cultures in the past. Japan also sent quite a number of scholars to study Buddhism in Korea and China. In the modern time, modern Japanese and Korean cultures also influenced East Asia a lot.
In short, I think the Civ game (history one, not about space) still has room to be more sophisticated and to be made similar to our real history. There is still room for the game to amaze we players.
