I have read alot of posts about this, and was wondering the following.
1) Theres talk that the ai civs can see the whole map from turn 1, if this is the case then I would agree this is a little unfair, and was wondering if there is anything you can do with the latest version of the conquests game (I.E. like a reveal map?)
2) Theres also a lot of talk about the speed at which the AI settles land. How does it acheive this? (Does it make settler factories, or as soon as a cities can support producing a settler it does)
3) Is there any evidence the the AI civs gang up on you as standard (not when you gone out of your way to upset them)
There is probably more, but I cant think of any for the mo.
Look forward to any thoughts on the above.
Regent Toxitalk.
1) Theres talk that the ai civs can see the whole map from turn 1, if this is the case then I would agree this is a little unfair, and was wondering if there is anything you can do with the latest version of the conquests game (I.E. like a reveal map?)
2) Theres also a lot of talk about the speed at which the AI settles land. How does it acheive this? (Does it make settler factories, or as soon as a cities can support producing a settler it does)
3) Is there any evidence the the AI civs gang up on you as standard (not when you gone out of your way to upset them)
There is probably more, but I cant think of any for the mo.
Look forward to any thoughts on the above.
Regent Toxitalk.

Also annoying are the starting units bonuses. *Waits for someone to post the exact number of bonus units on Sid...
And don't you think the Persians feel screwed by the RNG when they went up against those Spartans fortified on the hill? Talk about a bad series of rolls