sethryclaus
Chieftain
First, thanks to everyone who posts here. I've been playing Civ since I was 11 (Civ 1) and I've mostly just played it without researching strats etc (I did get a 2nd paper run to afford Civ 2 though 
Already I've learnt some cool things that I'll definitely try out at some point.
What I wanted to ask about is whether Trajan comes away as a big winner with an IZ style after the June 2019 patch?
Swole Gains
He *actually* gets 5 adj. IZs with paired cities early - not theoretically
The free settler/border expansion pantheon synergizes with free monuments, essentially giving the latter a gold bonus as well (also a 3 city opener - hard to quantify that advantage).
Closely placed cities mean domestic trade routes will usually pass through 2 cities which gives a 2 gold bonus. You also have a 3rd city in which to build a commercial district and/or a 2nd campus to get to IZs faster. Additionally, cities are going to have Baths.
What has actually happened when I have tried it
I got rolled by barbs (lul), went back to emperor, which was too easy (esp. since I got a Colosseum into Petra using trade routes on my 3rd).
Now I'm starting up Immortal again and just wanted to see what people thought were priorities for this.
Dilemmas/Questions
Should I opt for early peace until my IZs are rolling?
- Oligarchy and Legions seem to be a really obvious timing for Rome
+ front-loading the IZs suits 3 Archer hold greed
+ Classical Republic + Baths suits a bunch of eurekas/inspirations in practice
+ Barbarians are rolling me a lot when I pull away from patrolling to go to war
+ the free monuments and 3 city start let me rush an Ancestral Hall for cities beyond the 3rd
Emphasize Commercial and Harbor districts over Encampments?
- I don't understand the meta lol
- Grand Admirals and Great Merchants are... ah... underwhelming?
+ domestic trade routes are extra good for Rome
+ I love rushing topside tech
+ As mentioned, it seems really easy to avoid war
+/- less territory but since I'm building cities so close that might not be a big problem
+ dovetails with a Big Ben timing
Ancestral Hall into 3 points on Magnus for the domestic trade route food bonus?
- greeeeeeeeed
+/- need to be able to get city 4/5/6 - which is actually perfect if am able to get 2 commercial districts. City 6 will probably come up just as my initial trade route is finishing
+/- good for 6 cities, bad if there's more space than that but OP IZs might mean 6 cities is always good?
- only really works if I only build economic districts
+/- is just population growth - it delays subsequent Campus and Theatre districts but free monuments kinda makes up for that?
Giant minus for the super greedy approach - a single barb camp could wreck me if it pops and they seem to be spawning 2 or 3 at a time very close to borders on immortal.
Thoughts?
I usually play small map/standard speed but I'm considering lowering the speed if I go the super greedy route.
Edit: is there a thread around that analyzes when/how to build workers? I think this is one of the things I'm getting wrong.

Already I've learnt some cool things that I'll definitely try out at some point.
What I wanted to ask about is whether Trajan comes away as a big winner with an IZ style after the June 2019 patch?
Swole Gains
He *actually* gets 5 adj. IZs with paired cities early - not theoretically

The free settler/border expansion pantheon synergizes with free monuments, essentially giving the latter a gold bonus as well (also a 3 city opener - hard to quantify that advantage).
Closely placed cities mean domestic trade routes will usually pass through 2 cities which gives a 2 gold bonus. You also have a 3rd city in which to build a commercial district and/or a 2nd campus to get to IZs faster. Additionally, cities are going to have Baths.
What has actually happened when I have tried it
I got rolled by barbs (lul), went back to emperor, which was too easy (esp. since I got a Colosseum into Petra using trade routes on my 3rd).
Now I'm starting up Immortal again and just wanted to see what people thought were priorities for this.
Dilemmas/Questions
Should I opt for early peace until my IZs are rolling?
- Oligarchy and Legions seem to be a really obvious timing for Rome
+ front-loading the IZs suits 3 Archer hold greed
+ Classical Republic + Baths suits a bunch of eurekas/inspirations in practice
+ Barbarians are rolling me a lot when I pull away from patrolling to go to war
+ the free monuments and 3 city start let me rush an Ancestral Hall for cities beyond the 3rd
Emphasize Commercial and Harbor districts over Encampments?
- I don't understand the meta lol
- Grand Admirals and Great Merchants are... ah... underwhelming?
+ domestic trade routes are extra good for Rome
+ I love rushing topside tech
+ As mentioned, it seems really easy to avoid war
+/- less territory but since I'm building cities so close that might not be a big problem
+ dovetails with a Big Ben timing
Ancestral Hall into 3 points on Magnus for the domestic trade route food bonus?
- greeeeeeeeed

+/- need to be able to get city 4/5/6 - which is actually perfect if am able to get 2 commercial districts. City 6 will probably come up just as my initial trade route is finishing
+/- good for 6 cities, bad if there's more space than that but OP IZs might mean 6 cities is always good?
- only really works if I only build economic districts
+/- is just population growth - it delays subsequent Campus and Theatre districts but free monuments kinda makes up for that?
Giant minus for the super greedy approach - a single barb camp could wreck me if it pops and they seem to be spawning 2 or 3 at a time very close to borders on immortal.
Thoughts?
I usually play small map/standard speed but I'm considering lowering the speed if I go the super greedy route.
Edit: is there a thread around that analyzes when/how to build workers? I think this is one of the things I'm getting wrong.
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