Another aside, the broken 256 colour wave animations is definitely caused by image editors struggling to save 8 bit TGAs properly. If I use IrfanView to make changes (which is what Honza tested with) and don't use any advanced editing features, it's fine and the waves work ok. If I use IrfanView and copy and paste something, this appears to be done 'under the hood' with bit depth of 32 bit, then when you save back to 8 bit, the waves get screwed up. GIMP (which is what I use) seems to do this regardless of what editing features I use.
Trouble is, doing these mods without being able to drag or copy and paste parts of the image would take forever, so not going to happen. 256 colour fans will just have to get used to waves that pulse white instead of gently lapping against the shore. I also noticed that the waves are moving away from the shore with this mod, whereas in the DOS version they move towards the shore.