Doto [AdvCiv ModMod]

heya guys,

nice to see i managed to extract some name suggestions.

i too happen to like "the human factor" or maybe "the AI Factor" ? :)

KeldathMod is too generic, i have other stuff on my name hehe.

"Humanity Now!" - Mars Now mod :) hehe

i even tried to attach something to the Doto initials....Dawn of the _____ Dominion of the ___
also once had Reign of Man / Reign of Civilizations /
other : To Forge a Nation ?
 
Maybe some Latin?

Pax Humana
Imperium Terra
Humana Aeternum

What about Dawn of Empires or Dawn of Man?
+1
Actually I think you should stick to "Dawn of... ".
Dawn of Mankind
Dawn of History
Dawn of Nations
or
Dawn and Dusk
Dawn and Dusk of Nations
 
Hey guys,

Thanks for your replies.

Dawn of man(kind) is the c2c origin mod (also based on rise of mankind).

Latin is cool, maybe ill check dome more on that.

Dawn and dusk, i thought of using something,, theres the movie from dusk till dawn :)

I like the name Cultural Universal, which is an actual term, which means all civs have similar culture basics, or something like it.
 
Dawn of man(kind) is the c2c origin mod (also based on rise of mankind).
That was "Rise of Mankind" by Zaparra and it's modmod is "Rise of Mankind - A New Dawn" by Aforress.

How about "Dawn of the Eras". Covers the whole game and the abbreviation is almost the same: DotE :)
 
DotE hehe , not bad.

Tyranni et Aurora. sounds spooky :)

anyway, name or not,
Doto 108 is right around the corner.
git is updated. im thinking whether to wait for more updated on advc or also do some more tests before release.

im also shifting some attention to help Pai Ancient mod for kmod merge.
 
So,
Im gonna release 108 this weekend.
I hope.

New ideas for later on:

Cities can hold units defending it accordingly to the city size and some other factors.

Multiple bonus of the same type will grant access to stronger promotions

Maybe reduce the amount of siege units built by ai( i raised the value for my ranged immunity)

Stronger stacks gets more winning chance.
 
Thanks for the update! Got the following error message: Tag:CIVIC_UNIVERSAL_SUFFRAGE in info class was incorrect
Current xml file is: xml\Events/Civ4EventTriggerInfos.xml
 
Hi!

Oh that might be cause i never play with events on,
And i changed the civic names.
I will issue a fix in 6 hours.
Meanwhile,
A fix is go to that file mentioned, and change the universal name to your one of the existing ting civics.
There could be more of that by the way.

Thank you

edit:
added the fixed file.
ill overwrite the main dl link tomorrow.
 

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Well, that explains my :confused::eek: Moment. Thx for the fix :D
 
Hehe cool.

Things for 109:

- how about, ranged units, will have charges of attacks, lets say, catapult can attack 5 times, the 6 will render its attack invalid. Something like wait a turn to replenish.
?

- worker actions, on end, kill? Like civ 6? Or maybe its silly.

- negetive happyness when the income is negetive for a number of turns?
 
- worker actions, on end, kill? Like civ 6? Or maybe its silly.
I'd like to see that in the game. Especially if you have different worker units to upgrade to.

- negetive happyness when the income is negetive for a number of turns?
Wouldn't it be too punishing?
Negative income -> unhappiness -> less population working -> even lower income.
 
hi dear Civ4'eres,

im going to release doto 109 soon.
advc 1.00 is out and i finished the work.
doto 109 will probably stay for a while as im not working much on it.
i will happily performs bugs fixes and feature requests if there will be from you guys.
cheers.
 
hi again ,

Version 1.09 is up and ready.
[Link through he main page]

it includes the AdvCiv version 1.00 mod.
also included bugs i have found along the way, some changes to ranged immunity game option.
fine tuning of the mod and more.
not much content, but, the best AI for Civ4 is included :) ->
thanks for F1rpo.

100+ downloaded version 1.08 since its release on june, 3
i with i got some more feedback from around...10% of the players,
anyway - i urge you, please report/ask/complain about anything you wish, i promise to use it for the mod.
I dont know if ill get to Doto 1.10, who knows :)

[Link through he main page]

enjoy.
 
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