*BUG REPORT*
1. A historical mistake.
Firstly I wanted to point a historical mistake out; the two Israeli leaders(Solomon and David) have their traits all wrong, now they are:
David(spiritual|Commercial)
Solomon(Aggressive|Organized)
Maybe this is how they should be:
Solomon(spiritual|Commercial)
David(Aggressive|Orgenized)
Reasoning:
David was the aggressor and the vanquisher of the Philistines in the Valley of Elah, he shed blood in battle(which is an unholy thing by nature and by creed) and thus was prevented from building the holy temple, he is attributed as being the writer or the one who banded together the book of
Psalms(Tehillim - in Hebrew; only 73 of them are signed by him) and thus regarded as a
warrior-poet king (Making Vivec unoriginal

).
Solomon, on the other hand is being perceived in culture as the one who forged trading alliances all over Asia and Africa and organized the kingdom to be a dominant trading superpower(in terms of those days), we all know the Indiana Jones movie "King Solomon's Mines" which is to show the validity of my claim that he was indeed more suitable to be regarded as a Commercial leader in the game. He formed the Diplomatic-Economical infrastructure needed to import goods and raw materials to build the Holy temple and maintain its ceremonies, the logistical and legislative infrastructure required to gain the manpower for the project(again - for building and maintenance).
Like his father before him, he took the task of composing a book of knowledge(
Ecclesiastes - Kohellet in Hebrew) who bears his Pseudonym.
He is regarded as a wise monarch and a fair judge.
Both kings were traditionally ordained by the lord and were acting as the executers of his will on earth(according to tradition) in the years c.1040–970 BC(David) and c.1011-931 BC(Solomon), the little BC thing by the end of the date kinda makes me believe that Christianity is not Solomon's favorite religion - as the sevopedia claims.

I am aware of the fact that the sevopedia is not complete for this mod.
It would be nice to see a Muslim Saladin, a Hindu Asoka, Hellenistic Alexander and so on...
I recognize that some might want a complete randomization of religions so maybe there could be a check-box for that in the map creation screen or in the BUG mod menu? that'd be sweet.
2. The Bug
I am playing 2.3 and
inquisitors are not working properly.
My stats are:
Inquisition Options: Inquisition enabled, Holy city relocation.
Leader: David(spiritual|Commercial)
State Religion: Judaism
Hereditary Rule|Bureaucracy|Cast System|Free Market|Theocracy|Citizen Army|Private H.C.|Apprenticeship
Spanish Inquisition project *does* have effect but the inquisitor unit does not - they don't seem to get the button, not even grayed out.
I have even tried to take out all of the unit's prereq's in the CIV4UnitInfos.xml file just to see if I get the button but nothing works.
Good job on this mod! I know how hard it is to make all the different mods work together, keep up the good work!
