Double Take featuring Barbarians

hahntsak

Clueless Barbarian Fool
Joined
Aug 14, 2002
Messages
211
Location
oakland, ca
Okay as promised I went in and created two scenarios. One included my fave civ arabia then I realized that arabia, spain, rome, and greece were not doubles. so double 2 has china and mongolia.

I used the gigantic map mod, and both barbarians as playable. not tested if neither done. see the easter egg comment to add barbarians as playable. you can easily change it back the same way afterwards if you want.

it has both leaders of America, England, France, Germany, India, and Russia. It also has Minor State and Barbarians. Version 1 has Arabia, Rome, Greece, and Spain as well. Version 2 has instead both leaders for China and both leaders for mongolia.

the minor state gets a bunch of basic techs but no traits and no unique units. It gets a scout and a settler.

The barbarian gets only a warrior, no techs, no traits, and no unique units. to get a city you have to be given one [from another civ - yeah, right] or from a friendly village if you're lucky - or you can do what barbarians do and TAKE a city.

remember that each of the doubled nations are different and alliance with one isn't with the other one of the same name.
 

Attachments

Okay I have here a new file. it's a redone version with both barbarian can build settlers and they HAVE TRAITS!

they have no UUs

the minor state is Barbarian (Phi/Ind) favorite civic is Vassalage.
the other Barbarian (Cre/Org) favorite civic is slavery.

they both start with a scout and a settler.

they both get a few techs.

put the xml files in the
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Assets\XML\Civilizations
spot
over your present files [back them up first - they're not that big files so not hard on hard drive space]
put the worldbuilder file in public maps or in worldbuilder save files.

let me know what you think.


DT 1 is the old Double Take 1
DT 2 is the old Double Take 2
but I just redid them.
leader layout is same.
 

Attachments

Please don't tell people to overwrite the original files. Tell them to put it in customassets instead.
 
snarko said:
Please don't tell people to overwrite the original files. Tell them to put it in customassets instead.
how do you do that exactly?
 
Put them in customassets! :rolleyes:
 
I found custom assets now.

so put them in the custom assets.

I don't know why there isn't a custom assets by module like they had for civ 3 conquests?

Oh well, just made this with little experience in the world builder.
 
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