Master_Hugian
Warlord
- Joined
- Oct 27, 2006
- Messages
- 176
Actually, that isn't true. It still costs cash to upgrade using a battlemaster. The advantage is just that you can do it away from town.
Yeah, I know that now - was quite annoying to find out that I have been giving false information all that time...
Do ya'll tech for a specific religion or simply let whichever religion finds you first...then conquer the owner? Are there specific religions that work well with Doviello (assuming not OO since their units are undead and such are not subject to weapons upgrades)?
Actually, could anyone highlight on their tech order? It would be interesting to compare and contrast to see where I'm going wrong.
I wish there was an ability to absorb beakers when you win a combat (though I'm sure this could be abused...hello hidden nationality units) to at least keep Doviello from falling way way behind. Especially since we can't build Libraries and such for bonus research.
Oct 31, 2006 03:20 PM
Runes of Kilmorph is another good religion in my opinion, but only if you have alot of hills around your cities. The extra +1 hammer from mines really help, and the spending of gold to finish production, plus with the wonder you get lots of iron which cannot be pillaged. (In ally games you can even give iron to your ally as the wondr gives 3 iron).
As for what I research, in what order - it varies from ame to game. Recently I have tried beeling to Bronze Working so I can pump out the axeman to defend against the barbs then focus on making my cities happy. If I go for a religion I focus on it 100% and when I am done with all the 'basic' techs, I go for smelting, construction and so on.